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GitHub 7 年前
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02005b3f
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1
      ScriptableRenderPipeline/HDRenderPipeline/ShaderVariables.hlsl

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ScriptableRenderPipeline/HDRenderPipeline/ShaderVariables.hlsl


// ----------------------------------------------------------------------------
// TODO: all affine matrices should be 3x4.
// TODO: sort these vars by the frequency of use (descending), and put commonly used vars together.
CBUFFER_START(UnityPerPass)
float4x4 _PrevViewProjMatrix;
float4x4 _ViewProjMatrix;

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