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Fix grammar

/main
GitHub 7 年前
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63809e17
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      ScriptableRenderPipeline/HDRenderPipeline/ShaderVariables.hlsl

2
ScriptableRenderPipeline/HDRenderPipeline/ShaderVariables.hlsl


// TODO: all affine matrices should be 3x4.
// TODO: sort these vars by the frequency of use (descending), and put commonly used vars together.
// Note: please use UNITY_MATRIX_X macros instead referencing matrix variables directly.
// Note: please use UNITY_MATRIX_X macros instead of referencing matrix variables directly.
CBUFFER_START(UnityPerPass)
float4x4 _PrevViewProjMatrix;
float4x4 _ViewProjMatrix;

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