44 次代码提交 (a3dae81f-ee2e-4eea-ba95-02ecb37632c7)

作者 SHA1 备注 提交日期
Felipe Lira 457b3a17 Renamed test scenes to use XXX-TestScene name standard. Added test scene assets to each folder. 7 年前
Felipe Lira 4bf2abf5 Merge branch 'LightweightPipeline' 7 年前
sebastienlagarde 8f8eb990 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-shader-pass 7 年前
Peter Andreasen c62bfeca Merged with master 7 年前
Julien Ignace 674d0efe Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into culling 7 年前
Andre McGrail ba821dcf Updated and cleaned all LW pipe tests and re-created template images 7 年前
Sebastien Lagarde 36f3cfd4 merge unity 2017.3 7 年前
Felipe Lira 04829cba Merge branch 'LightweightPipeline' into Unity-2017.3 7 年前
Felipe Lira 7867cec0 Fixed some issues on OpenGL and fixed test scene 007 material keywords. 7 年前
GitHub 62808466 Merge pull request #585 from Unity-Technologies/Unity-2017.3 7 年前
Evgenii Golubev d1c74bcb Merge branch 'master' 7 年前
Julien Ignace 0a60dd2a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
GitHub 45f497ea Merge pull request #593 from Unity-Technologies/LightweightPipeline 7 年前
Paul Melamed d31d3ab4 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into prototype/decals 7 年前
Peter Andreasen 5d36f104 Merged master 7 年前
Felipe Lira 18e0d6e8 Merge branch 'Unity-2017.3' 7 年前
Evgenii Golubev 7b797ff7 Merge branch 'master' 7 年前
Peter Bay Bastian 85e38a3c Merge branch 'master' into shader-include-paths-2 7 年前
Felipe Lira 2387e5a5 Added GI to unlit standard shader. 7 年前
Frédéric Vauchelles fe773302 Merge master 7 年前
Julien Ignace 1308feb1 Merge branch 'feature/realtimeCubemap' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Peter Andreasen b6423cf9 merge 7 年前
Felipe Lira c62e8861 Refactored upgraders. Added Terrain and Particles upgraders. 7 年前
sebastienlagarde f142c657 Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS 7 年前
Julien Ignace 256c35aa Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Paul Melamed 68425c93 Merge branch 'master' into prototype/decals 7 年前
sebastienlagarde c9ee9e33 Merge remote-tracking branch 'refs/remotes/origin/master' into add-xbone-one-support 7 年前
Evgenii Golubev 81d62eb8 Merge branch 'master' 7 年前
sebastienlagarde 04b2dec6 Merge remote-tracking branch 'refs/remotes/origin/master' into prototype/decals 7 年前
Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Raymond Graham 1118c956 Merge branch 'master' into motionVectorSupport 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
Felipe Lira 5b48f6c3 Single Light Shader 7 年前
Tim Cooper 5380179a Updated LWRP tests, fixed shadow cascades (#1808) 6 年前
Sebastien Lagarde cd85f0d3 Merge branch 'master' into HDRP/staging 6 年前
Antoine Lelievre d5e69c03 Merge HDRP/staging 6 年前
sebastienlagarde 72687aa9 Merge branch 'HDRP/staging' into HDRP/fix/reflection-probe-offset-with-rotation 6 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 6 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前
Paul Melamed 9dbd8998 Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer 6 年前
Yao Xiao Ling cfd45cf1 Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前
GitHub 7cfc2ed0 Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph 6 年前