vlad-andreev
01f87afe
fix material lifetime
8 年前
Tim Cooper
3824cd6b
[Shader Graph] tidying.
9 年前
vlad-andreev
4e8bf0ba
fptl: fix specular in linear
8 年前
Tim Cooper
424d2324
[shader graph] Fix issue where we were overriding base class and not calling the function.
9 年前
vlad-andreev
326ac6a3
fptl: proper linear rendering
8 年前
Tim Cooper
cb909cbc
[shader graph] Support adding / removing master node slots for easy upgrading.
9 年前
vlad-andreev
1e9b2021
skybox cleanup
8 年前
Tim Cooper
2b12d0bf
[shader graph]Simplify creation of pixel master node.
9 年前
vlad-andreev
8edbc012
github desktop got confused..
8 年前
Tim Cooper
9b51c881
[shader graph]Tidy up generation of shaders / preview.
9 年前
vlad-andreev
d8b94019
fptl: added skybox rendering and a final blit pass, got rid of flip vertical nonsense in the shader
8 年前
Tim Cooper
53f95972
[shader graph]Refactor
-namespace UnityEditor.Graphs.Material
+namespace UnityEditor.MaterialGraph
9 年前
vlad-andreev
13e0bb9f
fixed build after merge
8 年前
Tim Cooper
c2f74843
Fix up setting preview properties to be pull based instead of push based (needs close review)
9 年前
mmikk
e7419ce5
use BC6H instead of DXT5
use BC6H instead of DXT5
8 年前
Tim Cooper
a30720aa
[shader graph]Update shader.
9 年前
mmikk
5a3b035e
insert early out in shadow code for finite lights
insert early out in shadow code for finite lights
8 年前
Tim Cooper
64357be6
[shader graph]Add asset preview for graph.
9 年前
vlad-andreev
99c59769
fptl: fixed directional shadows in scene view
8 年前
Tim Cooper
e902d076
[Shader Graph] Remove time hacks and use time overrides when rendering. Use real editor time.
9 年前
vlad-andreev
21b003b8
fptl: first stab at directional light support (directional shadows not yet working in scene view)
8 年前
Tim Cooper
d5f1b3d0
[shader graph]Add a bunch of reference from the standard assets
9 年前
vlad-andreev
1f47f98c
fix linear rendering
8 年前
Tim Cooper
e7365ac3
[shader graph] add lerp node.
9 年前
vlad-andreev
43fe87ad
first pass at shadows with FPTL
8 年前
Tim Cooper
5e91ab4b
[Shader Graph] Update some graphs
9 年前
vlad-andreev
6556497d
fixed shadows after the trunk merge
8 年前
Tim Cooper
e1a0768f
[Shader Graph]
Add preview for main node
Allow overriding of preview size per node
Fix issue with preview generation happening before active nodes were recached
Allow 'preview' generation to generate surface shaders
Fix bug in function3 nodes
9 年前
vlad-andreev
ddafcda1
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
# Conflicts:
# Assets/ScriptableRenderLoop/fptl/Internal-DeferredReflections.shader
8 年前
Tim Cooper
e7683d01
[shader graph]Add resharper settings
9 年前
mmikk
39745dc1
more cosmetics on refl shader
more cosmetics on refl shader
9 年前
Tim Cooper
7d0465eb
[Shader Graph]Reformat the code to match conventions.
9 年前
mmikk
e056bb2f
minor cosmetics fixes to refl probes stuff
minor cosmetics fixes to refl probes stuff
9 年前
Tim Cooper
8ca98e2d
[Shader Graph] update editor config
9 年前
mmikk
e37eac8f
adding support for rotatable refl probes
adding support for rotatable refl probes
9 年前
vlad-andreev
60d4b7c4
shader upgrade to 5.5
8 年前
Tim Cooper
41921c92
[Shader Graph] update serialization
9 年前
vlad-andreev
c0867e22
fixed linear rendering
9 年前
Tim Cooper
3a90f6f2
[Shader Graph] Rearrange project structure.
9 年前
vlad-andreev
cb101a89
fptl: fixed broken rendering on scene property change
9 年前
Tim Cooper
11fd2564
[ui]Update ignore file
9 年前
vlad-andreev
4382d424
fixed scene view
9 年前
Tim Cooper
4f5faaa2
[Shader Graph]Add project settings
9 年前
vlad-andreev
95f2a88a
fixed asserts
9 年前
Tim Cooper
020016bd
[ShaderGraph]Add metal Graph
9 年前
vlad-andreev
0f3f4930
tabs
9 年前
Tim Cooper
f318db1d
[Shader Graph]Cleanup Pass 1
9 年前
vlad-andreev
63781976
fixed compute buffer leak
9 年前
Tim Cooper
1eaab6d4
[MaterialGraph] Compiling (and working) specular / metal setups.
9 年前
vlad-andreev
9854fa87
updated shaders after the 5.4 merge
9 年前