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[Shader Graph]
[Shader Graph]
Add preview for main node Allow overriding of preview size per node Fix issue with preview generation happening before active nodes were recached Allow 'preview' generation to generate surface shaders Fix bug in function3 nodes/main
Tim Cooper
9 年前
当前提交
e1a0768f
共有 12 个文件被更改,包括 127 次插入 和 57 次删除
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6UnityProject/Assets/UnityShaderEditor/Editor/Source/BaseMaterialGraph.cs
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2UnityProject/Assets/UnityShaderEditor/Editor/Source/Light/BaseLightFunction.cs
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28UnityProject/Assets/UnityShaderEditor/Editor/Source/MaterialGraph.cs
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5UnityProject/Assets/UnityShaderEditor/Editor/Source/MaterialGraphGUI.cs
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7UnityProject/Assets/UnityShaderEditor/Editor/Source/MaterialSubGraph.cs
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26UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/BaseMaterialNode.cs
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2UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/Function3Input.cs
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4UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/PerlinNode.cs
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35UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/PixelShaderNode.cs
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48UnityProject/Assets/UnityShaderEditor/Editor/Source/PixelGraph.cs
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17UnityProject/Assets/UnityShaderEditor/Editor/Source/Util/ShaderGenerator.cs
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4UnityProject/UnityProject.sln.DotSettings
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