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Fix up setting preview properties to be pull based instead of push based (needs close review)
/main
Fix up setting preview properties to be pull based instead of push based (needs close review)
/main
Tim Cooper
9 年前
当前提交
c2f74843
共有 9 个文件被更改,包括 66 次插入 和 32 次删除
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8UnityProject/Assets/UnityShaderEditor/Editor/Source/Editors/BaseMaterialNodeEditor.cs
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21UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/BaseMaterialNode.cs
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4UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/ColorNode.cs
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7UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/PropertyNode.cs
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7UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/SubGraphInputsNode.cs
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10UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/SubGraphNode.cs
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4UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/TextureNode.cs
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4UnityProject/Assets/UnityShaderEditor/Editor/Source/Nodes/Vector4Node.cs
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33UnityProject/Assets/UnityShaderEditor/Graphs/GlowMud.ShaderGraph
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