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fixed asserts

/main
vlad-andreev 8 年前
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95f2a88a
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 3
      Assets/ScriptableRenderLoop/fptl/FptlLighting.cs

3
Assets/ScriptableRenderLoop/fptl/FptlLighting.cs


m_DeferredMaterial = new Material(deferredShader);
m_DeferredReflectionMaterial = new Material(deferredReflectionShader);
m_DeferredMaterial.hideFlags = HideFlags.HideAndDontSave;
m_DeferredReflectionMaterial.hideFlags = HideFlags.HideAndDontSave;
kGenAABBKernel = m_BuildScreenAABBShader.FindKernel("ScreenBoundsAABB");
kGenListPerTileKernel = m_BuildPerTileLightListShader.FindKernel("TileLightListGen");

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