Peter Bay Bastian
|
6d5e2c25
|
Merge with master
|
7 年前 |
GitHub
|
9f659780
|
Merge pull request #240 from Unity-Technologies/fix-217
Fixes #217
|
7 年前 |
GitHub
|
f57c8cab
|
Merge pull request #238 from Unity-Technologies/master-preview-fixes
Master preview missing RenderTexture fixes
|
7 年前 |
Jens Holm
|
9c44af93
|
Add hide flags to master preview rendertexture (fixed #225)
|
7 年前 |
Peter Bay Bastian
|
e7218ad7
|
Remove unused variables and classes and rework how master preview resizing is handled
|
7 年前 |
Jens Holm
|
dd879e77
|
Make master preview refresh rendertexture on play mode change and check if rendertexture is null
|
7 年前 |
Martin Thorzen
|
5dd3e527
|
Updated so it is only left mouse click that can open using the double click
|
7 年前 |
Peter Bay Bastian
|
c595547c
|
Fixes #217 by searching all assemblies in the app domain
|
7 年前 |
GitHub
|
f187d743
|
Merge pull request #230 from Unity-Technologies/master-preview-rendertexture-rescale
Master preview rendertexture rescale
|
7 年前 |
Jens Holm
|
d3b6cb07
|
Make master preview dirty after rendertexture is resized (fixes #235)
|
7 年前 |
Martin Thorzen
|
5833e245
|
Added Right click context menu to open sub graph
|
7 年前 |
GitHub
|
9641212d
|
Merge pull request #224 from Unity-Technologies/node-matrix
Node Matrix
|
7 年前 |
Jens Holm
|
82db6687
|
Make master preview dirty when mouse wheel is scrolled (zoom changes)
|
7 年前 |
Martin Thorzen
|
50036920
|
Added functionality to double click on a subgraph node to open it up in a new shader graph window
|
7 年前 |
GitHub
|
91b5a7ad
|
Merge pull request #233 from Unity-Technologies/node-bugfixes
Node bugfixes
|
7 年前 |
GitHub
|
f39faa6c
|
Merge pull request #237 from Unity-Technologies/disable-resizing-in-preview-node
[FIX] Disabled the resizing of preview node.
|
7 年前 |
Peter Bay Bastian
|
a4d1c27d
|
Merge branch 'master' into node-bugfixes
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
|
7 年前 |
Martin Thorzen
|
5f331eda
|
[FIX] Disabled the resizing of preview node.
|
7 年前 |
Matt Dean
|
d5db5366
|
Fix Transform node bitangent usage
|
7 年前 |
GitHub
|
caaf7a64
|
Merge pull request #236 from Unity-Technologies/splitting-up-uss-files
Splitting up uss files
|
7 年前 |
Martin Thorzen
|
6ad87d77
|
Split up ScreenPositionSlotControl into its own .USS file
|
7 年前 |
Matt Dean
|
e36aeb23
|
Transform Triplanar normal output to tangent space
|
7 年前 |
Martin Thorzen
|
7b5ca064
|
Merge with master
|
7 年前 |
Matt Dean
|
ba7e5c3b
|
Whiteout blend method for Triplanar node normal mode
|
7 年前 |
GitHub
|
e6be5cc8
|
Merge pull request #232 from keijiro/step-args
Easy-to-understand slot names for Step node.
|
7 年前 |
Matt Dean
|
295b3e44
|
Add type colours for Boolean and Cubemap
Fixes #221
|
7 年前 |
GitHub
|
e621117d
|
Merge pull request #231 from keijiro/fix-222
Fix for issue #222
|
7 年前 |
Keijiro Takahashi
|
a3b44dd5
|
Fix for issue #222
Changed to use correct dimensions in declarations of properties.
|
7 年前 |
Keijiro Takahashi
|
2dfb9d77
|
Easy-to-understand names for step function arguments.
|
7 年前 |
Matt Dean
|
6cb97136
|
Update Is NaN node for GLES and D3D
Fixes #218
|
7 年前 |
GitHub
|
a1c15f0d
|
Merge pull request #229 from Unity-Technologies/safer-callbacks
Safer callbacks
|
7 年前 |
Peter Bay Bastian
|
c9173f20
|
Replace `onNodeModified` with methods for registering and deregistering to avoid direct access to the delegate.
|
7 年前 |
Peter Bay Bastian
|
0b99046c
|
Fix issue causing deserialization to fail
|
7 年前 |
GitHub
|
e986db46
|
Merge pull request #223 from Unity-Technologies/tim-fixes
Tim fixes
|
7 年前 |
Martin Thorzen
|
6456ff21
|
Updated Unlit settings master node to also have the new stylish settings view
|
7 年前 |
GitHub
|
dbef85a4
|
Merge pull request #226 from Unity-Technologies/build/automation
Build automation
|
7 年前 |
Martin Thorzen
|
bf9b4a4c
|
Updated the Settings UI.
|
7 年前 |
Martin Thorzen
|
e1d9b584
|
Added a Settings Menu for Nodes.
|
7 年前 |
Matt Dean
|
5b6fd3d8
|
Fixes to Matrix 2 definition
|
7 年前 |
Martin Thorzen
|
324ad522
|
Updated the settings visual element for nodes
|
7 年前 |
Alex Lian
|
6a2d4b34
|
Cleanup local build.py to utilize central scripts
Centralize the copying actions so we can better deal with the build edge cases in one spot.
|
7 年前 |
Martin Thorzen
|
77b49204
|
Added a Settings menu for Nodes. Implementation of IHasSettings. Nodes can derive from this interface and implement their own VisualElement as their settings menu.
|
7 年前 |
Martin Thorzen
|
4334f8e2
|
Split up MaterialGraph.USS file into multiple USS files for better organization.
|
7 年前 |
Jens Holm
|
f19eae8b
|
Split handling of resize in ResizeSideHandle into each direction
|
7 年前 |
Alex Lian
|
3b1ef367
|
Windows file copy fix
|
7 年前 |
Alex Lian
|
58234b8e
|
Fix up single file copy calls too
|
7 年前 |
Paul Melamed
|
f2019f6b
|
Bind decal HTile as a texture
|
7 年前 |
sebastienlagarde
|
d416e6e3
|
test RTHanbdle naming
|
7 年前 |
Alex Lian
|
35f03c7a
|
Merge remote-tracking branch 'origin/master' into build/automation
|
7 年前 |
GitHub
|
58154649
|
Merge pull request #921 from Unity-Technologies/Fix-issue-with-FrameSettings-not-always-in-sync
Fix issue with FrameSettings not always in sync
|
7 年前 |