4344 次代码提交 (80df0805-f426-4a92-a41c-604725b6424d)

作者 SHA1 备注 提交日期
Peter Bay Bastian 1749ff66 A bunch of stuff for blackboard 7 年前
GitHub e9689ade Merge pull request #178 from Unity-Technologies/fix-preview-after-playmode 7 年前
Jens Holm 4e8c00e0 Make reisze handels and window draggable manipulator respect minimum dimensions of target 7 年前
Tim Cooper 179e0ef0 [FIX]#168 Add alpha into unlit node. 7 年前
Peter Bay Bastian bfd7b48d Import blackboard to project, still WIP 7 年前
Martin Thorzen c1697dc5 [FIX] fixes #166 Changed the Quad to use the build in resource from Unity 7 年前
Jens Holm d7635005 Remove unused function in GraphEditrorView 7 年前
Tim Cooper 64df08f0 [fix]Fix preview blending when you have alpha 7 年前
Peter Bay Bastian 90e67259 Repaint property node control when name changes 7 年前
GitHub 29adf637 Merge pull request #172 from Unity-Technologies/fix-hanging-edges 7 年前
Jens Holm 6f373878 Remove unused function in MasterNodeView 7 年前
Matt Dean d6b2ca25 Fix vector lengths 7 年前
Tim Cooper 9e8d791f [FIX]#105 properly adapt input to master node when going from v2->v3/4 7 年前
Peter Bay Bastian d41f2281 Fix hanging edges (fixes #142, fixes #152, fixes #158) 7 年前
Jens Holm 55b86ced Merge branch 'master' into inspector-window 7 年前
Matt Dean b1dc4ab4 Change Comparison func convert to switch 7 年前
Tim Cooper 8fa9d68a bump versions 7 年前
Matt Dean a3be4eae Add Not node 7 年前
Matt Dean c119f05e Add Dither node 7 年前
Tim Cooper 98264874 Use proper UV channel for lightmap coordinates. 7 年前
Matt Dean 352a061a Merge branch 'master' into compare-and-branch 7 年前
Matt Dean f43e0a6f Merge branch 'master' into node-input 7 年前
GitHub c763baf4 Merge pull request #163 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 97e5473e Merge branch 'master' into node-bugfixes 7 年前
Matt Dean ff6d2e4d Change ComputeScreenPos to use projection sign as an argument 7 年前
Matt Dean 480fb3f5 Fix Flipbook node invert logic 7 年前
Martin Thorzen 06553d81 updated with PR feedback 7 年前
Tim Cooper feb5b785 Fix up instancing from graph. 7 年前
Martin Thorzen fc1154db [FIX] #162 Checking if the texture has changed or not and updating accordingly. 7 年前
Tim Cooper 216c2b0a Fix shader template issue + bump release. 7 年前
Martin Thorzen ee72228e [FIX] Matching the color request from the UI team 7 年前
GitHub 2927625a Merge pull request #169 from Unity-Technologies/SRP-0.1.25 7 年前
Martin Thorzen f243e1cf [FIX] #157 Removed the check for Master node which casued the Exception. 7 年前
Tim Cooper 7d55fdcb Bump pacage to 0.1.12 7 年前
Matt Dean f7209064 Switch control's HDR argument to enum 7 年前
Martin Thorzen 450a5759 [FIX] #88 Added a forcedRedrawPreviews flag that will redraw the graph and update the nodes to reflect changes properly when an external source has been re-imported. 7 年前
Tim Cooper 21984136 LW working with new SRP release. 7 年前
Matt Dean 81985612 Fix/change slider property view UI 7 年前
Martin Thorzen 29920efb [FIX] #159 Added a utility node method for converting float to shader value. To catch Infinity text string. 7 年前
Matt Dean 28df6957 Upgrade Slider UI to UIElements 7 年前
Matt Dean ab60aa3e Update Triplanar slot label 7 年前
Matt Dean 641ea895 Fix IntegerControlView styling 7 年前
Matt Dean 6d66cb6a Revert Screen Position node changes 7 年前
GitHub 8ab4d587 Merge pull request #837 from Unity-Technologies/Update-Gbuffer-Layout-second 7 年前
sebastienlagarde 55b8c071 Add various comment and init Fresnel0 and SubsurfaceMask 7 年前
Paul Melamed d83ceb71 Use material property block to set decal normal to world instanced matrix array instead of calculating it in the shader 7 年前
John 23c8824d Setup shadow reciever constants before gather pass. 7 年前
GitHub bb5db01e Merge pull request #835 from EvgeniiG/opt_ps4_2018_01 7 年前
Paul Melamed 15162b54 Merge branch 'master' into prototype/decals_premult_alpha 7 年前
John 3943e216 Frame configuration setup 7 年前