2141 次代码提交 (7a50f940-1bc1-4d41-8476-d2d5c1583f88)

作者 SHA1 备注 提交日期
Filip Iliescu 314d042f Fix ordering or transparent objects do they match builtin 7 年前
Filip Iliescu a820aee0 add a test for 2 directional lights and shadows on both opaque and transparent objects 7 年前
Filip Iliescu 24868a33 fix indexing shadow bug for point and directional lights as well and add a test for them. 7 年前
Filip Iliescu c9679ca9 Fix a bad indexing shadow bug on transparencies where only 1 shadow was showing up and causing flickering due to a bad lookup. Also add a test for it 7 年前
Filip Iliescu 9ef61a43 Merge branch 'master' into OnTileDeferred 7 年前
Filip Iliescu 3d735b9e update for latest shadow code changes 7 年前
Filip Iliescu 74f56073 create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere 7 年前
Filip Iliescu 54f04ea9 Add a global option for turning off shadows on transparencies to match what builtin deferred does. 7 年前
Filip Iliescu 7d11a4d2 fix up directional cookie test 7 年前
Filip Iliescu 748bcdd2 implement point and directional cookies for forward path 7 年前
Filip Iliescu cfc98f56 add more tests 7 年前
Filip Iliescu 1dff4c8e Add support for legacy grayscale cookies as a checkbox in the asset. Turning this on makes default spot attenutation mirror builtin 7 年前
Filip Iliescu ef684f38 add a bunch of test scenes 7 年前
Filip Iliescu a26f254d revert back to using unity_WorldToLight since Unity complains about using _LightMatrix0 directly. realistically should probably stop using builtins. 7 年前
Filip Iliescu 0a02be3a use the correct matrix for looking up textures 7 年前
Filip Iliescu d920f17e add a bunch of small test scenes 7 年前
Filip Iliescu 6ab217be fix indexing issue into cookie array causing some textures to not get loaded 7 年前
Filip Iliescu 3b67314b use texLod for texcture lookup 7 年前
Filip Iliescu e078e5c8 update test scene with transparent ojects 7 年前
Filip Iliescu 48eea183 add a copy of shadow setup files so i dont rely on fptl 7 年前
Filip Iliescu 6d43471b rough in single pass forward reflections using compute buffers 7 年前
Filip Iliescu 490fb1b8 add support file for texture cube arrays and stub in commented out cookie support for later 7 年前
Filip Iliescu 3cca95fb working spotlight cookies in transperencies 7 年前
Filip Iliescu 104059c8 working spot and point for single pass forward transparencies 7 年前
Filip Iliescu ddc56ae3 stub in point and sphere lights 7 年前
Filip Iliescu 0e033abd directional lights for single pass forward 7 年前
Filip Iliescu 8028c167 base forward GI 7 年前
David Rogers c564d3bd Revert "Add more GLES3 and Vulkan shader libraries." 7 年前
Filip Iliescu 9839802f script side buffer setup and stub single pass shader 7 年前
David Rogers 36baac01 Revert "Local merge" 7 年前
Filip Iliescu 0e8fa502 begin adding single pass forward to standard shader replica for composing transparencies on top of opaques 7 年前
Peter Bay Bastian 0dccf931 Added medium-ish shader graph for performance testing 7 年前
Tim Cooper b44a8aea Fix some bugs in new nodes (bad conversion to HLSLSnippet node) + Add ability to hide slots at the slot level (i.e. hide implicit inputs for function node) 7 年前
Peter Bay Bastian f52ba9a6 Minor changes to MaterialNodeDrawer 7 年前
Tim Cooper 0d9b1e6a Remove things added during hack week that should not be in the repo (next step is scan + tidy new nodes) 7 年前
Peter Bay Bastian 6e2d612e Update to latest GraphView 7 年前
Tim Cooper 06b7010b Remove "AnyNode" 7 年前
Peter Bay Bastian 3457c49b Updated to work after merge with trunk 7 年前
Tim Cooper d0d60781 Texture asset is now a real asset type... 7 年前
Tim Cooper eac70c08 Graph edit window now survives serialization. 7 年前
Tim Cooper 5e3b99fe working on better workflow (double click shader to open in edit window) 7 年前
David Rogers 85744e59 Local merge 7 年前
Filip Iliescu 3b50be5f stub in basic transparencys 7 年前
Filip Iliescu dda281fd Merge branch 'master' into classicDeferredMobile 7 年前
David Rogers c29dfe78 Add more GLES3 and Vulkan shader libraries. 7 年前
Filip Iliescu 4372896e post merge lighting asset fixup 7 年前
Filip Iliescu 8eef028b merged master 7 年前
Filip Iliescu 536346ae remove color from sun becuase its annoying me 7 年前
Filip Iliescu a61789c1 fix flickering on shadows 7 年前
Filip Iliescu 3a85e5cb fix shadows after updating to latest shadow code. was not using Additonal Lighting Data script on lights in project and indexing wrong in script. 7 年前