49 次代码提交 (76d74e4f-5995-470f-9bcf-d40ab8f4158b)

作者 SHA1 备注 提交日期
Peter Bay Bastian 54aaeaae Move to 'ShaderGraph' folder 6 年前
Peter Bay Bastian 2abf0fae Merge branch 'master' of ShaderGraph into sg/move-repository 6 年前
Peter Bay Bastian 7b43adb3 Update DoRepaint for UIElements change in trunk 6 年前
Peter Bay Bastian e7f9893d Rebuild previous branch (see comments) 6 年前
Peter Bay Bastian 4dfbc988 Fix per-stage requirements and translations part 1 6 年前
Peter Bay Bastian a107a23e Major shader generation refactor part 1 6 年前
Peter Bay Bastian c3134b61 Refactor GenerateStandardTransforms 6 年前
Peter Bay Bastian 6cdf82d9 Further ShaderStageCapability work 6 年前
Peter Bay Bastian 94ce8db1 Fix fragment slots adding data to vertex description 6 年前
Peter Bay Bastian 77dc0df1 Make all procedural shape nodes fragment stage only 6 年前
Peter Bay Bastian fe56266d Ensure the blackboard remains in view after deserialization 6 年前
Peter Bay Bastian 495c97b8 Search window respects shader stage 6 年前
Peter Bay Bastian e9213469 Update changelog 6 年前
Peter Bay Bastian a7789fc7 PR fixes #1 6 年前
GitHub 2b11377f Merge pull request #1352 from Unity-Technologies/sg/blackboard-deserialization-safeguard 6 年前
Peter Bay Bastian 35c8e0e3 Temporarily remove vertex capability from Subgraphs 6 年前
Peter Bay Bastian 10d61e23 Started the functionality for opening shader code in user set, text editor 6 年前
Peter Bay Bastian 529163c8 Fixed drag and drop for texture2d, cubemap, subgraph and updated the blackboardfield drag and drop 6 年前
Peter Bay Bastian b5379b4b Fixed float value to string error and truncation warning for normal create node 6 年前
Peter Bay Bastian 3eef43d8 Added name to abstract material graph. This one is the name from the materialgraph on disk. Added a write file and open file in graph utils. Changed the converttoshader functionality to return a string so it could be re-used in implementation for writing a file. 6 年前
Peter Bay Bastian 8c691503 Removed the old Drag and Drop methods 6 年前
Peter Bay Bastian 2a2a6ffd Updated changelog 6 年前
Stephane Laroche b3ee7f83 Merge branch 'master' into stacklit 6 年前
Matt Dean 42b09806 Add first pass Texture2DArray and Texture3D support 6 年前
Martin Thorzen 7688ce53 Updated with the PR feedback 6 年前
Matt Dean c43790f0 Fixes for PR 6 年前
GitHub ae1dff05 Merge pull request #1358 from Unity-Technologies/sg/vertex-modification 6 年前
Alex Lian 5dd074d3 Move shadergraph 6 年前
GitHub 92542c54 Merge pull request #1354 from Unity-Technologies/sg/fix-error-float-value-to-string 6 年前
Alex Lian 3be7d580 Merge remote-tracking branch 'origin/master' into build/automation 6 年前
Stephane Laroche 9498fe0b Merge branch 'master' into stacklit 6 年前
Matt Dean 26a4b39a HD subshaders branch rebuild 6 年前
GitHub cd218826 Merge pull request #1376 from Unity-Technologies/sg/hdsubshaders 6 年前
Alex Lian 0d975dea Merge remote-tracking branch 'origin/master' into build/automation 6 年前
Matt Dean 36a0484f Merge remote-tracking branch 'origin/master' into sg/texture-types 6 年前
Alex Lian bb48e6ea Move new files merged from master 6 年前
GitHub df14a156 Merge pull request #1353 from Unity-Technologies/sg/fix-drag-n-drop 6 年前
Peter Bay Bastian 927000b8 Merge branch 'master' into sg/texture-types 6 年前
sebastienlagarde c0461407 Merge branch 'master' into Add-support-of-per-light-shadow-mask-control 6 年前
Peter Bay Bastian 55a261e5 Fix drag and drop support 6 年前
Peter Bay Bastian 6db9deb9 Make PreviewProperty check a bit nicer and fix a warning 6 年前
GitHub 06d2091a Merge pull request #1383 from Unity-Technologies/Add-support-of-per-light-shadow-mask-control 6 年前
Peter Bay Bastian a958b031 Rename PropertyType.Texture to Texture2D 6 年前
GitHub 7f5da648 Merge branch 'master' into sg/show-generated-code 6 年前
GitHub f8e5ff57 Merge pull request #1377 from Unity-Technologies/sg/texture-types 6 年前
Peter Bay Bastian 76d74e4f Move HD sub-shader into HD package 6 年前
GitHub 57c37d06 Merge pull request #1355 from Unity-Technologies/sg/show-generated-code 6 年前
GitHub ff309c06 Merge pull request #1392 from Unity-Technologies/sg/move-hd-subshader-to-package 6 年前
Tim Cooper 2c4a517b Merge remote-tracking branch 'origin/master' into build/automation 6 年前