7748 次代码提交 (7600a440-d42b-497e-ab17-e16e68204ff9)

作者 SHA1 备注 提交日期
GitHub 7600a440 Merge branch 'master' into lw/fix-shadowcascadewarning 7 年前
Felipe Lira 3b567048 updated release notes 7 年前
Antoine Lelievre c976dde1 Update changelog 7 年前
Felipe Lira df9547bd Added release notes 7 年前
Antoine Lelievre d5e69c03 Merge HDRP/staging 7 年前
Sebastien Lagarde cd85f0d3 Merge branch 'master' into HDRP/staging 7 年前
Felipe Lira a0356c46 Fixed _WorldToShadow warning. 7 年前
Tim Cooper f61ca95f Bump Package Version for <Next> release. 7 年前
Tim Cooper 5380179a Updated LWRP tests, fixed shadow cascades (#1808) 7 年前
Tim Cooper de2f585d Fix compiler warnings. 7 年前
Yao Xiaoling 0a1673f2 Clearer GUI code. 7 年前
Matt Dean 0a5ac9f7 Added new Rotation about axis node (#1695) 7 年前
Yao Xiaoling 665cb283 Fix merge. 7 年前
Matt Dean 91d80f85 Small Node Fixes (#1670) 7 年前
Yao Xiaoling a11976bf Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 7 年前
GitHub 43aa9fb2 Remove Pass Dependency on Renderer (#1794) 7 年前
GitHub 591db2f1 Update README.md 7 年前
RSlysz 1d81d8e1 update changelog 7 年前
GitHub 66d243bb Update README.md 7 年前
RSlysz 2a58feed Add draw gizmo on HDRP side at right position 7 年前
GitHub 0c2f533f Merge pull request #1807 from Unity-Technologies/disable-unstable-hdrp-test 7 年前
RSlysz 635b736c fix legacyProbe wrong null check 7 年前
Remy 98496ba3 Remove 2102_GI_Emission from tests as it is unstable for now 7 年前
Antoine Lelievre 245ec6ab Added all shader and materials for stencil and culling test in reflections 7 年前
RSlysz 80b31aa3 fix offset position 7 年前
Antoine Lelievre d5938a0f Fixed TextureCache2D for RenderTextures 7 年前
Antoine Lelievre 4979052d Moved resources initialization to RenderPipelineResources and Upgrade test to the HDRenderPipeline initialization 7 年前
Tim Cooper 37a22fda Updated postfx package to 2.0.10-preview (#1806) 7 年前
GitHub 44c7d591 Merge pull request #1805 from Unity-Technologies/tests/hdrp/distortion 7 年前
GitHub c3119430 Merge pull request #1803 from Unity-Technologies/HDRP/staging 7 年前
GitHub f09cd77a Merge pull request #1799 from Unity-Technologies/Create-screenspace-lighting-folder 7 年前
GitHub 0adc31b5 Merge pull request #1790 from Unity-Technologies/IndirectLightingControlVolume 7 年前
GitHub 6ec5b4df Merge branch 'HDRP/staging' into IndirectLightingControlVolume 7 年前
GitHub f0a21554 Merge pull request #1798 from Unity-Technologies/HDRP/apply-dimmer-to-transmission 7 年前
GitHub b2fda8b4 Merge pull request #1795 from EvgeniiG/fix_density_volume_sampler 7 年前
GitHub e9c0c3ef Merge pull request #1797 from Unity-Technologies/EvIntensityForLights 7 年前
GitHub 257931a3 Merge pull request #1796 from Unity-Technologies/HDRP/fix/coupling-reflectionProbe-reset 7 年前
RSlysz e08db6e4 fix default ReflectoinProbe init 7 年前
Antoine Lelievre 6ba41ed1 Merge branch 'IndirectLightingControlVolume' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into IndirectLightingControlVolume 7 年前
Antoine Lelievre 3d100432 Updated changelog 7 年前
RSlysz 3e45bba7 update changelog 7 年前
Evgenii Golubev c29f6adf Update the changelog 7 年前
Remy 34c39d24 Move lerp code to LightEvaluation.hlsl 7 年前
GitHub 5cb4ed37 add comment 7 年前
Antoine Lelievre 5fe5a99f Fixed global param not pushed before rendering 7 年前
Antoine Lelievre f0d21faf renamed EV to EV100 7 年前
RSlysz 9508e09b couple additional data for ReflectionProbe 7 年前
Evgenii Golubev d55f8b9e Use the correct sampler for density volumes 7 年前
Remy ddf21d19 Add lerp to take in account the shadow dimmer value of punctual lights after calculating the transmittance. 7 年前
sebastienlagarde 26c608bb Move files to screenspace lighting and move Reflection enum in it 7 年前