sebastienlagarde
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142509b7
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HDRenderPipeline: Remove obsolete comment.
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7 年前 |
GitHub
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cb234ac9
|
Merge pull request #560 from Unity-Technologies/Fix-issue-with-anisotropic-highlight
Fix issue with anisotropic highlight
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7 年前 |
sebastienlagarde
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5b949fe6
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HDRenderPipeline: Fix typo with parenthesis
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7 年前 |
Sebastien Lagarde
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555c387b
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HDRenderPipeline: Move CPU light gathering ahead to prepare for shadowmask
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7 年前 |
sebastienlagarde
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0551bd40
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Fix issue with anisotropic highlight
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7 年前 |
GitHub
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28f9d0c5
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Update the auto-generated header
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7 年前 |
sebastienlagarde
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02df8d6f
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HDRenderPipeline: Remove wron line in command menu for SSS upgrade
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7 年前 |
sebastienlagarde
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960faf23
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HDRenderPipeline: Change distortion map to be 0..1 (to support LDR format)
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7 年前 |
GitHub
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9e651ebf
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Merge pull request #558 from Unity-Technologies/Update-metapass
HDRenderPipeline: Update Metapass to do correct ifdef test
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7 年前 |
Evgenii Golubev
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703152bd
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Replace GetViewShiftedNormal() with GetViewReflectedNormal()
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7 年前 |
sebastienlagarde
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bc549388
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HDRenderPipeline: Update Metapass to do correct ifdef test
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7 年前 |
GitHub
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54c702fd
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Manually optimize exp()
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7 年前 |
Evgenii Golubev
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d24c8437
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Implement GetViewReflectedNormal()
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7 年前 |
Evgenii Golubev
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c212b126
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Clean up the volumetric lighting code
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7 年前 |
GitHub
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31ba4f5f
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Merge pull request #557 from EvgeniiG/Unity-2017.3
Clean up the math of the Disney SSS
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7 年前 |
Evgenii Golubev
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885726ed
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Clean up the math of the Disney SSS
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7 年前 |
Evgenii Golubev
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15aa0927
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Merge branch 'Unity-2017.3' into volumetrics
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7 年前 |
GitHub
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b8d89dcb
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Merge pull request #554 from EvgeniiG/Unity-2017.3
Move the volumetric lighting code to another branch
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7 年前 |
Remy
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b3864496
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Add Distortion tests
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7 年前 |
Evgenii Golubev
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2be2153d
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Move the volumetric lighting code to another branch
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7 年前 |
Evgenii Golubev
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a46c0009
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Merge the old volumetrics code (WIP)
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7 年前 |
sebastienlagarde
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d1ac36f2
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HDRenderPipeline: Fix issue with transmittance being a float and not a float3
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7 年前 |
Remy
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0ba87b81
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Add menu item to re-place all multi-materials in the oppened scene.
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7 年前 |
uygar
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20767512
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Added programmatic control of depth clipping. Depth clipping is disabled for shadow cascades and enabled for everything else.
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7 年前 |
GitHub
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e5d0cb44
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Rename WriteResult() to StoreResult()
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7 年前 |
GitHub
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0df286e4
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Merge pull request #550 from Unity-Technologies/Some-update-to-refraction
Some update to refraction
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7 年前 |
Sebastien Lagarde
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2448888d
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HDRenderPipeline: Minor improvement + code cleanup
- update the roughness remapping of refraction to better match
reflection probe
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7 年前 |
Sebastien Lagarde
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24756a33
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HDRenderPipeline: Remove unused code
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7 年前 |
Sebastien Lagarde
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69c9baac
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HDRenderPipeline: Fix test scene
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7 年前 |
GitHub
|
4c86fdf6
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Merge pull request #548 from Unity-Technologies/Add-transmissive-color
Add transmissive color
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7 年前 |
sebastienlagarde
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1400f35f
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HDRenderPipeline: Miss one file
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7 年前 |
sebastienlagarde
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3162b59f
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HDRenderPipeline: Add transmission color
- Add transmission color texture
- Add approximation for energy conservation with fresnel term
- Add unity for thickness
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7 年前 |
GitHub
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3f66af34
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Merge pull request #545 from EvgeniiG/Unity-2017.3
Improve subsurface scattering
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7 年前 |
GitHub
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0bf4e0e7
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Merge pull request #547 from Unity-Technologies/Update-Emissive-color-with-tile/scale
HDRenderPipeline: Add tile/scale uv control to emissive color map
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7 年前 |
sebastienlagarde
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11388041
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HDRenderPipeline: Add tile/scale uv control to emissive color map
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7 年前 |
GitHub
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232486c8
|
Merge pull request #544 from Unity-Technologies/Reorganize-HDRP-GraphicTests
Reorganize hdrp graphic tests
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7 年前 |
sebastienlagarde
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f9b907e8
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HDRenderPipeline: Small fix for SSS script
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7 年前 |
GitHub
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84f1dbd1
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Merge pull request #546 from Unity-Technologies/FixMetaPassUV
Fix meta pass uv
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7 年前 |
GitHub
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9b28fe59
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Update Lit.shader
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7 年前 |
Julien Ignace
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7b0b6b5b
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Missing files
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7 年前 |
Julien Ignace
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efb76d07
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Missing files
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7 年前 |
Julien Ignace
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aed9d43e
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- Fixed meta pass to use correctly UV 2 and 3 and world space position for planar (planar still does not work though because of possible C++ dependency in the meta pass)
- Added a planar lit case in LayeredLitTest scene
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7 年前 |
sebastienlagarde
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50dcf327
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HDRenderPipeline: Update SSS update script to work with source control
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7 年前 |
sebastienlagarde
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a96cb426
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HDRenderPipeline: Update SSS update script, affect all database
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7 年前 |
sebastienlagarde
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ea9e073c
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HDRenderPipeline: Small fix to script to update SSS
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7 年前 |
sebastienlagarde
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5cd63d12
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Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Unity-2017.3
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7 年前 |
GitHub
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65734261
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Merge pull request #543 from Unity-Technologies/Branch_FixUnlitMaterialTests
Fix position of material previews in Unlit scene.
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7 年前 |
sebastienlagarde
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9e164ff0
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HDRenderPipeline: Add a command to update SSS material
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7 年前 |
Remy
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61dcebc6
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Fix position of material previews in Unlit scene.
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7 年前 |
sebastienlagarde
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2479c7c7
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Small update of READMe file
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7 年前 |