GitHub
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b0d2599c
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Merge pull request #1403 from Unity-Technologies/Remove-SRPMARKER
Remove SRPMARKER reference as it doesn't exist anymore
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7 年前 |
Peter Bay Bastian
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59064a96
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Bump major version to 3 for all packages
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7 年前 |
Peter Bay Bastian
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5c889234
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Bump major version to 2 for all packages
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7 年前 |
sebastienlagarde
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d6b439fd
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Remove SRPMARKER reference as it doesn't exist anymore
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7 年前 |
Peter Bay Bastian
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32d37777
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Move PostProcessing submodule to com.unity.postprocessing
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7 年前 |
sebastienlagarde
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9076bb0f
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Update changelog
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7 年前 |
GitHub
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29b369e0
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Merge pull request #1399 from Unity-Technologies/sg/remove-2018.1-ifdefs
Remove 2018.1 compatibility code from Shader Graph
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7 年前 |
GitHub
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9c056f50
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Merge pull request #1402 from Unity-Technologies/Don't-clear-Gbuffer-in-player
Optimization: Don't clear Gbuffer (but clear in debug mode)
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7 年前 |
sebastienlagarde
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356dc884
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optimization: Don't clear Gbuffer in player (but clear in debug mode)
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7 年前 |
GitHub
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f3b0f60d
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Merge pull request #1401 from Unity-Technologies/Fix-reset-material-Keyword
Fix reset material Keyword
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7 年前 |
sebastienlagarde
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92cf2cc6
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Fix reset material Keyword
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7 年前 |
Peter Bay Bastian
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f9b16024
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Remove 2018.1 compatibility code from Shader Graph
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7 年前 |
Felipe Lira
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47f6f703
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Fix LWRP camera nested code
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7 年前 |
GitHub
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c6380cb4
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Merge pull request #1400 from Unity-Technologies/Fix-issue-with-SetViewmporAndClear
Update changelog
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7 年前 |
Peter Bay Bastian
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804a560f
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Fix Shader Graph toolbar not showing up
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7 年前 |
sebastienlagarde
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0c47d8d1
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Update changelog
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7 年前 |
GitHub
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eee022ec
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Merge pull request #1398 from Unity-Technologies/Fix-issue-with-SetViewmporAndClear
Fix issue with SetViewPortAndClear not call correctly
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7 年前 |
sebastienlagarde
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6e2b0b74
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Fix issue with SetViewPortAndClear not call correctly
This was causing issue when resizing the windows in the editor
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7 年前 |
GitHub
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49b6bb90
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Merge pull request #1397 from Unity-Technologies/feature/SSR
Feature/ssr
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7 年前 |
Frédéric Vauchelles
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4e5b95cd
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Added comment
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7 年前 |
Frédéric Vauchelles
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656011bc
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Fixed invalid sampler id
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7 年前 |
Frédéric Vauchelles
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d7e670a6
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Merge branch 'master' into feature/SSR
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/HDRenderPipeline.cs
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7 年前 |
GitHub
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6938b288
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Merge pull request #1396 from Unity-Technologies/Fix-issue-with-camera-motion-vector
Fix issue with camera motion vector
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7 年前 |
Frédéric Vauchelles
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d85096e8
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Refactored RTHandle global push
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7 年前 |
sebastienlagarde
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e5cd80fe
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Fix issue with camera motion vector
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7 年前 |
Frédéric Vauchelles
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015d1750
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Fixed velocity buffers
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7 年前 |
sebastienlagarde
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f1530d2a
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Remove useless meta
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7 年前 |
Frédéric Vauchelles
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cf68f546
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Merge fixes
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7 年前 |
Tim Cooper
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8daa91e8
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remove bad submodules
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7 年前 |
Frédéric Vauchelles
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4d7f78f1
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Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/BuildPlayer/HDRPVariantStripper.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
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7 年前 |
Peter Bay Bastian
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4fdfd2c8
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Add display names for HD, LW and Core, and update Unity version req
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7 年前 |
Peter Bay Bastian
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d94fc511
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Make HD Shader Graph sub-shader specify RenderPipeline so that it doesn't break LW support
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7 年前 |
GitHub
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4e5fc617
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Merge pull request #1394 from Unity-Technologies/lw/move-test-folder
Lw/move test folder
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7 年前 |
Felipe Lira
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d76f186e
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Updated project settings
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7 年前 |
Felipe Lira
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9526b0d2
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Moved LWRP test folder
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7 年前 |
Peter Bay Bastian
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ae9d787a
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Add display name to Shader Graph package
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7 年前 |
Frédéric Vauchelles
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1d69a04c
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fixed HDRP warnings
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7 年前 |
Tim Cooper
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956a9392
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Remove marker that should not be there
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7 年前 |
Tim Cooper
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fafb59af
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Run code formatter.
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7 年前 |
Tim Cooper
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73aea5d5
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Update PP submodule.
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7 年前 |
Tim Cooper
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38c413cd
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Merge branch 'build/automation' into masteraxxx
# Conflicts:
# TestProjects/GraphicsTests/Assets/Tests/UTF_Core
# TestProjects/GraphicsTests/Assets/Tests/UTF_Tests_HDRP
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7 年前 |
Tim Cooper
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cb9a7181
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Update meta files
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7 年前 |
Tim Cooper
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b84706f9
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update ignore.
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7 年前 |
GitHub
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b75bee23
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Merge pull request #1393 from Unity-Technologies/Rename-UnityObjectToWorldDir
Rename UnityObjectToWorldDir to TransformObjectToWorldDir + add comment
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7 年前 |
Tim Cooper
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99d825bc
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first pass fixing paths
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7 年前 |
sebastienlagarde
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b9bb2978
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Rename UnityObjectToWorldDir to TransformObjectToWorldDir + add comment
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7 年前 |
Tim Cooper
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2c4a517b
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Merge remote-tracking branch 'origin/master' into build/automation
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/ShaderGraph/HDPBRPass.template
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/ShaderGraph/HDPBRPass.template.meta
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/ShaderGraph/HDUnlitPassForward.template
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/ShaderGraph/HDUnlitPassForward.template.meta
# ScriptableRenderPipeline/HDRenderPipeline/sub-package.json
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/LightweightAssetEditor.cs
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/LightweightAssetEditor.cs.meta
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/LightweightPipelineAssetEditor.cs
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Editor/LightweightPipelineAssetEditor.cs.meta
# ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightShadowPass.cs.meta
# ScriptableRenderPipeline/Ligh...
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7 年前 |
Frédéric Vauchelles
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fc0402ba
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Fixed missing debug buffer binding
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7 年前 |
GitHub
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ff309c06
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Merge pull request #1392 from Unity-Technologies/sg/move-hd-subshader-to-package
Move HD sub-shader to HD package
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7 年前 |
Frédéric Vauchelles
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d20bf61e
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Push properly motion vectors
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7 年前 |