30 次代码提交 (6737bfa1-b72b-4391-bbd5-d3bf6b9e06aa)

作者 SHA1 备注 提交日期
sebastienlagarde bfedb067 HDRenderLoop: Update Unlit material 8 年前
Julien Ignace 48fc9b85 - Properly implemented GI meta pass for Unlit shader. 8 年前
joeante 84ff510c Material Upgrader support first pass 8 年前
Paul Demeulenaere 4f7e51fb Split LitUI and UnlitUI with base class to share behavior with the MaterialGraph 8 年前
Julien Ignace 9ccb7b24 Fixed LayeredLit test scene for UV3 case (data was corrupted by Vertex Tool Pro...) 8 年前
sebastienlagarde 6521b4be HDRenderPipeline: More rename of UnityEditor.Experimental.ScriptableRenderLoop + minor stuff 8 年前
Sebastien Lagarde 68f6880e HDRenderPipeline: Cleanup GUI for lit and layered lit material 8 年前
Sebastien Lagarde 00cb67b6 HDRenderPipeline: Clean interface and update UnlitUI 8 年前
Evgenii Golubev c05830f9 Remove the default SSS profile 8 年前
Tim Cooper c30d33b8 [Format]Reformat via format.pl to match the new conventions 8 年前
Julien Ignace a58a777f Added first version of vertex wind and a corresponding test scene. 8 年前
Julien Ignace 7d46e579 "Simple" LayeredLit WIP 7 年前
runes dd5838bd sample game delta: 7 年前
Julien Ignace 2d461ae1 Removed DetailMask and Emissive Mode. 7 年前
Peter Andreasen a2e029a1 merge with master + a few samplegame fixes 7 年前
Thomas 076b0d65 Cleaned up unused usings 7 年前
Peter Andreasen 2ef7d649 merged with master 7 年前
Frédéric Vauchelles 5cf7b5ab Added remapping for distortion blur 7 年前
Peter Andreasen e2332032 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Sebastien Lagarde cd755f87 Add _SURFACE_TYPE_TRANSPARENT keyword (so fog work with rough refraction) 7 年前
Julien Ignace 0bd39134 Renamed _ColorXXX properties in Unlit to _UnlitColor to avoid conflict with legacy Unity names which are required for Alpha test to work with GI. 7 年前
sebastienlagarde 11388041 HDRenderPipeline: Add tile/scale uv control to emissive color map 7 年前
Sebastien Lagarde 36f3cfd4 merge unity 2017.3 7 年前
Peter Andreasen f052451a merged from master 7 年前
Sebastien Lagarde 15b64fff Replace SetKeyword by CoreUtils.SetKeyword 7 年前
Peter Andreasen b6423cf9 merge 7 年前
sebastienlagarde 0b8efbbc Add support of UV1 to UV3 set on base color 7 年前
Peter Andreasen 04b933d9 merged with master 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
sebastienlagarde 55b91556 Replace EmissiveIntesnity by EmissveColor HDR 7 年前