Paul Melamed
372a7582
fix script compile and pssl errors
7 年前
Mikko Strandborg
ed187777
Fix standalone builds: Light.lightmapBakeType is only available in the editor
7 年前
Frédéric Vauchelles
8b5b5f95
Updated changelog
7 年前
Julien Ignace
c135df26
Added first version of shader variant stripper for Lit* shaders in HDRP.
7 年前
Frédéric Vauchelles
4fbb1c4f
(wip) Added refraction model
7 年前
Felipe Lira
66f3ec92
Added support to ComputeBuffer for non mobile and non WebGL platforms.
7 年前
Mikko Strandborg
d0f3c3c1
Fix for issue 1145: add enableRandomWrite for the color pyramid surfaces
7 年前
Frédéric Vauchelles
253790d4
Renamed properly buffer pyramid variables
7 年前
Frédéric Vauchelles
5d1e46bc
Moved CoreRP files in folders for readbility
7 年前
Julien Ignace
ac765a69
- Fixed Layered material UI where Density As Opacity checkbox would not be shown in some cases
- Fixed Vertex Color handling in Depth/Velocity passes.
7 年前
Frédéric Vauchelles
085e9237
(wip) Refactored screen space tracing for refraction
7 年前
Felipe Lira
e9dc4f31
We can't add an extra shader keyword. For now if we have shadows enabled we compute occlusion on both directional and local lights.
7 年前
Felipe Lira
b1944d59
Cast shadows prop removed, we use shadow strenght instead. Reverted changes that removed light type from w position component. We might want it to be generic in case people want to use other shaders with LW.
7 年前
Frédéric Vauchelles
8c5ec0b2
Updated changelog
7 年前
Frédéric Vauchelles
f2621813
Fixed mip size and RT creation while computing planar convolution mip chain
7 年前
Andre McGrail
a796ea1d
Reverted required shader feature in the standard shader
Added Cull option to the simple lighting depth only pass
7 年前
Andre McGrail
cb320661
Initial push
-Fixed Shader Graph PBR template shadows and defines to match LW
-Fixed Shader Graph Unlit template defines to match LW
-Culling in depth pre pass fixed in LW PBR
7 年前
GitHub
8771660e
Fix incorrect clamping
7 年前
Evgenii Golubev
e2795a17
Un-premultiply for color
7 年前
Evgenii Golubev
e51b0e0a
Revert the change which passes sample extinction to light evaluation routines
7 年前
Evgenii Golubev
8db6f218
Optimize SampleHemisphereCosine() to not require a tangent frame
7 年前
Evgenii Golubev
694eebc4
Fix the NaN issue with IntersectRayAABB()
7 年前
Evgenii Golubev
17d8f4ec
Improve the quality of volumetric lighting reprojection
7 年前
Evgenii Golubev
ab45179f
Improve integration with stereo rendering
7 年前
Evgenii Golubev
a3e9bdfc
Improve the support of orthographic rendering
7 年前
Evgenii Golubev
2202a083
Remove UnityPerCamera, introduce UnityPerView
7 年前
Peter Bay Bastian
54aaeaae
Move to 'ShaderGraph' folder
7 年前
GitHub
e615b99e
Merge pull request #373 from Unity-Technologies/fix-drag-and-drop
Fix drag and drop
7 年前
Martin Thorzen
02c75c93
Fixed the drag and drop functionality (for 18.2+) for Blackboard
7 年前
Martin Thorzen
aa3df588
Removed old interface that wasn't used anymore, IDropTarget
7 年前
GitHub
24d91b96
Merge pull request #372 from Unity-Technologies/updated-changelog
Updated the changelog with what is coming up for the next release.
7 年前
GitHub
9e04af49
Update CHANGELOG.md
7 年前
GitHub
cd8caf84
Merge pull request #366 from Unity-Technologies/fix-null-refs-in-search-provider
Fix null refs in search window provider
7 年前
Peter Bay Bastian
ac20b304
Fix null refs in search window provider
7 年前
Martin Thorzen
0a642a8a
Updated the changelog with what is coming up for the next release.
7 年前
GitHub
36539f3e
Merge pull request #359 from Unity-Technologies/node-placement-copy
Node placement copy
7 年前
jensgholm15@gmail.com
045f025b
Update changelog to reflect changes
7 年前
GitHub
d657628e
Merge pull request #361 from Unity-Technologies/fix-obsolete-methods
Fix obsolete warnings
7 年前
Martin Thorzen
3a802291
Capturemouse event and trickle down enum has changed and this is a fix for that so it is compatible with older versions.
7 年前
jensgholm15@gmail.com
ed51c9ec
Make nodes spawn in the center of the view when copied from another graph
7 年前
GitHub
16622af3
Merge pull request #351 from Unity-Technologies/added-group-for-test-graphs
Added groups to the test graphs
7 年前
GitHub
8a2e5a5e
Merge pull request #347 from Unity-Technologies/warning-incompatible-pipeline
Warning incompatible pipeline
7 年前
Peter Bay Bastian
8fcaa92a
Merge branch 'master' into warning-incompatible-pipeline
7 年前
Martin Thorzen
5fb91dea
Added groups to the test graphs so they are not directly in the root of all shaders.
7 年前
GitHub
9696a5d1
Merge pull request #326 from Unity-Technologies/editable-property-reference-names
Editable property reference names
7 年前
GitHub
deb17f95
Merge pull request #350 from Unity-Technologies/fix-subshader-null
Fix null ref exception
7 年前
Jens Holm
18629e21
Update gif for changelog
7 年前
Peter Bay Bastian
c17cc7e1
Fix null ref exception and update images to be large files
7 年前
Jens Holm
2a2148ce
Add mssing filename in image referene in changelog
7 年前
GitHub
753d4c0f
Merge pull request #349 from Unity-Technologies/blackboard-uss-fixes
Fix font sizes in blackboard
7 年前