Jens Holm
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49ac046f
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Add funciton to handle duplicate naming
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7 年前 |
Peter Bay Bastian
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e47e0538
|
Added graph tests for
Math -> Round
Math -> Trigonometry
Math ->Vector
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7 年前 |
Jens Holm
|
1703288d
|
Make the property name text field delayed
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7 年前 |
Peter Bay Bastian
|
4e004e8e
|
Added
Math -> Interpolation
Math -> Matrix
Math -> Range
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7 年前 |
Peter Bay Bastian
|
72b605ed
|
Adding tests graphs for Math ->Advanced and Math->Derivative
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7 年前 |
Peter Bay Bastian
|
79f6f9a8
|
Added shader graphs for Math Basic
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7 年前 |
Jens Holm
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810ea255
|
Fix the node edges not being preserved when the property is actually copied along with the property node
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7 年前 |
Jens Holm
|
c5caad3e
|
Make edges preserved when copying a property node that is converted to a concrete node
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7 年前 |
Jens Holm
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02587bed
|
Add conditional includes in MaterialGraphWindow and MaterialGraphView
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7 年前 |
Peter Bay Bastian
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ea90628a
|
Fix trunk warnings
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7 年前 |
Matt Dean
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67827c5c
|
Remove unnecessary serialized properties
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7 年前 |
Peter Bay Bastian
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a2b1f9e5
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Fix warnings
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7 年前 |
Martin Thorzen
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e34a3053
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Fixed the PR feedback I got.
|
7 年前 |
GitHub
|
7a36e4e2
|
Merge pull request #1215 from Unity-Technologies/revert-1212-expose-numlights-per-cluster
Revert "Expose the number of light indices per clustered tile"
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7 年前 |
GitHub
|
7804b03a
|
Revert "Expose the number of light indices per clustered tile"
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7 年前 |
sebastienlagarde
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54302a12
|
HDRenderPipeline: Update name of GetAmbientOcclusion / GetScreenSpaceAmbientOcclusion
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7 年前 |
GitHub
|
fa4597b9
|
Merge pull request #1214 from Unity-Technologies/Factore-AmbientOcclusionCode
Factor AmbientOcclusion code
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7 年前 |
sebastienlagarde
|
ce90ed04
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Factor AmbientOcclusion code
|
7 年前 |
GitHub
|
879617b1
|
Merge pull request #1213 from Unity-Technologies/Sharing-envlight-code
HDRenderPipeline: Sharing envlight code
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7 年前 |
sebastienlagarde
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fbf1ccab
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Remove indirect GTAO debug mode
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7 年前 |
sebastienlagarde
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dc498b1e
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Merge remote-tracking branch 'refs/remotes/origin/master' into Sharing-envlight-code
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7 年前 |
sebastienlagarde
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9298afe1
|
Remove osbole debug mode: EnvironmentProxyVolume and EnvironmentSampleCoordinates
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7 年前 |
GitHub
|
52d2cf4e
|
Merge pull request #1212 from Unity-Technologies/expose-numlights-per-cluster
Expose the number of light indices per clustered tile
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7 年前 |
Sebastien Lagarde
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4a161d5a
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HDRenderPipeline: Sharing envlight code
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7 年前 |
Raymond Graham
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31f3f3cb
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Expose the number of light indices per clustered tile in the HDRenderpipelineAsset. This will allow for project specific changes.
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7 年前 |
Sebastien Lagarde
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dc30088d
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HDRenderPipeline: Remove unnecessary header
|
7 年前 |
GitHub
|
e7d77484
|
Merge pull request #1211 from Unity-Technologies/Fix-Wind-Settings-sampler
fix texture/sampler naming scheme for WIND_SETTINGS_Tex*
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7 年前 |
Evgenii Golubev
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e9f686c7
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Merge branch 'volumes-improvements' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
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7 年前 |
Thomas
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f1e342f8
|
Allows overriding lerping behavior on volume components
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7 年前 |
Antti Tapaninen
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84d9c9ea
|
fix texture/sampler naming scheme for WIND_SETTINGS_TexNoise/WIND_SETTINGS_TexGust, fixes pixelized trees issue with Fontainebleau on metal
|
7 年前 |
Evgenii Golubev
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69dfe3f6
|
Switch to the volume system WIP
|
7 年前 |
GitHub
|
b9541da7
|
Merge pull request #1210 from Unity-Technologies/Display-warning-message-with-VR
Display warning message with VR when not supported in HD
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7 年前 |
Evgenii Golubev
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09ba8b07
|
Merge branch 'master' of https://github.com/EvgeniiG/ScriptableRenderLoop
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7 年前 |
sebastienlagarde
|
f0d38603
|
Display warning message with VR when not supported in HD
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7 年前 |
Evgenii Golubev
|
999f9fa8
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
GitHub
|
858b64ad
|
Merge pull request #1197 from EvgeniiG/rename_unity_per_camera
Rename UnityPerCamera CBuffer variables (and set them from C#)
|
7 年前 |
GitHub
|
982c273f
|
Added release notes for LWRP.
Added notes from 1.1.4-preview to initial tagged release.
|
7 年前 |
Frédéric Vauchelles
|
4bd00e90
|
Merge master
|
7 年前 |
GitHub
|
60d3b875
|
Merge pull request #1205 from Unity-Technologies/Fix-warning
HDRenderPipeline: Fix shader and C# warning + re-arrange lightloop for env
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7 年前 |
Sebastien Lagarde
|
016a2305
|
HDRenderPipeline: Fix shader and C# warning + re-arrange lightloop for env
|
7 年前 |
GitHub
|
ea51b585
|
Merge pull request #1188 from Unity-Technologies/stacklit
New StackLit forward only material: Can serve as a basic template for…
|
7 年前 |
sebastienlagarde
|
caef3231
|
Merge remote-tracking branch 'refs/remotes/origin/master' into stacklit
|
7 年前 |
GitHub
|
5ee5df81
|
Merge pull request #1202 from Unity-Technologies/fix/master_HDMaterialConverter
Fix/master hd material converter
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7 年前 |
Remy
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2dea8304
|
Correct source texture channel of detail map
|
7 年前 |
Evgenii Golubev
|
b4708ef6
|
Merge upstream/master
|
7 年前 |
sebastienlagarde
|
66ff4e4a
|
Add normal view debug mode
|
7 年前 |
Remy
|
7643f8fc
|
Changed occlusion source channel of material converter to green (channel used in legacy shader for occlusion map).
|
7 年前 |
Evgenii Golubev
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2c4bd864
|
Add and/or rename to legacy Unity shader variables
|
7 年前 |
sebastienlagarde
|
2e40eff7
|
Merge remote-tracking branch 'refs/remotes/origin/master' into stacklit
|
7 年前 |
GitHub
|
2a9a01f7
|
Merge pull request #1185 from Unity-Technologies/Add-FullScreeMedia-path
Add fullscreemedia path
|
7 年前 |