5897 次代码提交 (413e6a25-2ba8-4579-8f0d-fe14bf0e5ad1)

作者 SHA1 备注 提交日期
Frédéric Vauchelles 055fe308 Updated changelog 7 年前
Frédéric Vauchelles 3eb55fa2 Some fixes of RTHandleSystem 7 年前
Frédéric Vauchelles ac28cd41 Fixed buffered RT handle system 7 年前
Frédéric Vauchelles 3f5b485e Cleaning cherry-picked commits 7 年前
Frédéric Vauchelles e8ed630b Moved buffered history system to HDCamera 7 年前
GitHub 413e6a25 Merge pull request #1232 from Unity-Technologies/remove-sampleDirectionDiscardWS 7 年前
Frédéric Vauchelles 32f00e77 Fixed history buffer binding 7 年前
sebastienlagarde 3f91b8e1 HDRenderPipeline: Remove sampleDirectionDiscardWS in reflection (not used) 7 年前
GitHub 79bd45da Merge pull request #1231 from Unity-Technologies/stacklit 7 年前
Stephane Laroche 8a39a724 Fix roughness transfer from bsdfdata to precalculated data. 7 年前
Frédéric Vauchelles c65c8258 Updated beffered RTHandle system 7 年前
GitHub 003f425b Merge pull request #1229 from Unity-Technologies/stacklit 7 年前
Stephane Laroche 1294c23a Merge branch 'master' into stacklit 7 年前
Frédéric Vauchelles e97721e9 wip buffered RTHandle system for cameras 7 年前
GitHub 19df472b Merge pull request #1228 from Unity-Technologies/decals/debug_atlas_view 7 年前
Paul Melamed cef12462 Add debug decal atlas view. 7 年前
Frédéric Vauchelles e98f1b57 Updated RTHandle class to an instance class 7 年前
Stephane Laroche 959a0e88 -Add environment lighting that accounts for our 2 lobes base layer, for reflections only for now. 7 年前
GitHub 4858dea7 Merge pull request #1227 from Unity-Technologies/stacklit 7 年前
Stephane Laroche 8cf60948 Merge remote-tracking branch 'mainrepo/master' into stacklit 7 年前
Stephane Laroche 32c8ec15 -Add slight changes from similar Lit material code changes. 7 年前
GitHub 3a0290a2 Merge pull request #1225 from EvgeniiG/master 7 年前
Stephane Laroche e1727d9d Merge branch 'master' into stacklit 7 年前
GitHub 6c9988ce Merge pull request #1226 from Unity-Technologies/Fix-issue-with-override-value-in-debug 7 年前
sebastienlagarde 5799a070 Fix issue with override value in debug 7 年前
Stephane Laroche 61ee5830 Merge branch 'master' into stacklit 7 年前
GitHub 78501232 Merge pull request #1224 from Unity-Technologies/Update-shot-graphic-test 7 年前
sebastienlagarde 18ff5152 Update shot graphic test 7 年前
GitHub 4a8c5ab6 Merge pull request #1222 from Unity-Technologies/Share-GetPreIntegratedFGD-function 7 年前
sebastienlagarde 4a94d626 Share GetPreIntegratedFGD 7 年前
Frédéric Vauchelles 6d0e67cc Moved buffered history system to HDCamera 7 年前
GitHub 15da236b Merge pull request #1221 from Unity-Technologies/Update-SSS-graphic-test 7 年前
Frédéric Vauchelles b6f0098d (wip) SSR for deferred 7 年前
sebastienlagarde 5f5c5dd3 Update SSS graphic test 7 年前
Frédéric Vauchelles 09596c67 Merge branch 'master' into feature/SSR 7 年前
sebastienlagarde 838474da HDRenderpipeline: Remove unused file - we ahve a converter now 7 年前
GitHub 517c5afd Merge pull request #1220 from Unity-Technologies/Factor-PreIntegratedFGD 7 年前
sebastienlagarde a7a14891 Factor PreIntegratedFGD 7 年前
GitHub a6d193f9 Merge pull request #1218 from Unity-Technologies/decals/ui_use_handles 7 年前
Kay Chang 53b01e3a WIP adding Switch support. 7 年前
GitHub ff5089b7 Merge pull request #1219 from Unity-Technologies/FactorLTCAreaCode 7 年前
Kay Chang 947cb257 WIP adding switch support (not working yet). 7 年前
GitHub 7dd0b991 Merge pull request #1217 from Unity-Technologies/expose-numlights-per-cluster 7 年前
GitHub 362e32d7 Merge branch 'master' into expose-numlights-per-cluster 7 年前
GitHub ab445387 Merge pull request #1209 from Unity-Technologies/LWRP 7 年前
GitHub 7a36e4e2 Merge pull request #1215 from Unity-Technologies/revert-1212-expose-numlights-per-cluster 7 年前
GitHub 7804b03a Revert "Expose the number of light indices per clustered tile" 7 年前
sebastienlagarde 530d5538 HDRenderPipeline: FactorLTCAreaCode 7 年前
sebastienlagarde 54302a12 HDRenderPipeline: Update name of GetAmbientOcclusion / GetScreenSpaceAmbientOcclusion 7 年前
GitHub fa4597b9 Merge pull request #1214 from Unity-Technologies/Factore-AmbientOcclusionCode 7 年前