7874 次代码提交 (3b4360d3-52e5-4e86-956f-aeb2a59488ab)

作者 SHA1 备注 提交日期
Antoine Lelievre d5938a0f Fixed TextureCache2D for RenderTextures 6 年前
Antoine Lelievre 4979052d Moved resources initialization to RenderPipelineResources and Upgrade test to the HDRenderPipeline initialization 6 年前
Paul Melamed 9d5b9b62 Fix decal 'ghosts' 6 年前
Tim Cooper 37a22fda Updated postfx package to 2.0.10-preview (#1806) 6 年前
GitHub 44c7d591 Merge pull request #1805 from Unity-Technologies/tests/hdrp/distortion 6 年前
GitHub c3119430 Merge pull request #1803 from Unity-Technologies/HDRP/staging 6 年前
GitHub f09cd77a Merge pull request #1799 from Unity-Technologies/Create-screenspace-lighting-folder 6 年前
GitHub 0adc31b5 Merge pull request #1790 from Unity-Technologies/IndirectLightingControlVolume 6 年前
GitHub 6ec5b4df Merge branch 'HDRP/staging' into IndirectLightingControlVolume 6 年前
GitHub f0a21554 Merge pull request #1798 from Unity-Technologies/HDRP/apply-dimmer-to-transmission 6 年前
GitHub b2fda8b4 Merge pull request #1795 from EvgeniiG/fix_density_volume_sampler 6 年前
GitHub e9c0c3ef Merge pull request #1797 from Unity-Technologies/EvIntensityForLights 6 年前
GitHub 257931a3 Merge pull request #1796 from Unity-Technologies/HDRP/fix/coupling-reflectionProbe-reset 6 年前
RSlysz e08db6e4 fix default ReflectoinProbe init 6 年前
Antoine Lelievre 6ba41ed1 Merge branch 'IndirectLightingControlVolume' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into IndirectLightingControlVolume 6 年前
Antoine Lelievre 3d100432 Updated changelog 6 年前
RSlysz 3e45bba7 update changelog 6 年前
Evgenii Golubev c29f6adf Update the changelog 6 年前
Remy 34c39d24 Move lerp code to LightEvaluation.hlsl 6 年前
GitHub 5cb4ed37 add comment 6 年前
Antoine Lelievre 5fe5a99f Fixed global param not pushed before rendering 6 年前
Antoine Lelievre f0d21faf renamed EV to EV100 6 年前
RSlysz 9508e09b couple additional data for ReflectionProbe 6 年前
Evgenii Golubev d55f8b9e Use the correct sampler for density volumes 6 年前
Remy ddf21d19 Add lerp to take in account the shadow dimmer value of punctual lights after calculating the transmittance. 6 年前
sebastienlagarde 26c608bb Move files to screenspace lighting and move Reflection enum in it 6 年前
Remy c6c4f741 Re add missing scene sin the build settings 6 年前
Antoine Lelievre 27b1c3dc Fixed volume update light loop bug 6 年前
Antoine Lelievre f41c533f Moved area light convertion code to LightUtils 6 年前
sebastienlagarde 70377c07 Merge branch 'master' into HDRP/staging 6 年前
GitHub 236a0cd2 Merge pull request #1791 from Unity-Technologies/feature/CoreUnsafeUtils 6 年前
Remy 987ac750 Update ColorTemp test once again 6 年前
Antoine Lelievre 89a7cb75 Moved indirect lighting multipliers to MaterialUtilities 6 年前
Antoine Lelievre 41bdfac0 Add Ev into enums 6 年前
GitHub 08e34742 Merge pull request #1793 from Unity-Technologies/gpu-terrain/common-changes 6 年前
Frédéric Vauchelles c3a41aae Updated changelogs 6 年前
GitHub 14f04f34 Merge pull request #1792 from Unity-Technologies/HDRP/staging 6 年前
Remy b364cfd3 Merge branch 'hdrp/staging' into tests/hdrp/distortion 6 年前
Antoine Lelievre 71ec7369 Merge HDRP/staging 6 年前
GitHub edb6e91d Merge pull request #1785 from Unity-Technologies/Remove-decal-shader-keyword 6 年前
Frédéric Vauchelles 11766c70 Added CoreRP Test project 6 年前
Sebastien Lagarde 5b3b3be8 Remove unused files 6 年前
Tim Cooper badd17b3 Update package version for real <next> 6 年前
sebastienlagarde 33a7d3d2 Fix material for decal, was incorrectly using mask source blending 6 年前
GitHub 6f8854ba Merge pull request #1786 from Unity-Technologies/HDRP/staging 6 年前
sebastienlagarde b5a32384 Remove _NORMAL_BLEND_SRC_B keyword in decal 6 年前
Sebastien Lagarde e95fd09e HDRP: update changelog 6 年前
GitHub 03616069 Merge pull request #1784 from Unity-Technologies/Improve-bakeDiffuseLighting-code 6 年前
Antoine Lelievre d728747d Updated changelog 6 年前
sebastienlagarde ace85a00 HDRP: update changelog 6 年前