enum DirectionalLightUnit
{
Lux = LightUnit.Lux,
Ev = LightUnit.Ev,
}
enum AreaLightUnit
enum PunctualLightUnit
const float k_MinAreaWidth = 0.01f; // Provide a small size of 1cm for line light
Candela,
Lux,
Luminance,
Ev,
// Light layering