5303 次代码提交 (35d83109-47ff-4301-ac96-e580ce7e58ec)

作者 SHA1 备注 提交日期
Martin Thorzen abd8a058 Made IMayRequirePosition public 6 年前
Jens Holm 839077f9 Refactor WindowDraggable to use posiiton left and position right properties 6 年前
GitHub 685fecd6 Merge pull request #286 from Unity-Technologies/trunk-compatibility 6 年前
Martin Thorzen d36a05a1 Fix issues after merge with master 6 年前
Peter Bay Bastian 13a428be More trunk compatibility fixes 6 年前
Martin Thorzen 57b10b82 [FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them. 6 年前
Martin Thorzen 9720e0dc Added input fields to the vector nodes 6 年前
Jens Holm 3531f878 Make master preview have a default position similar to the blackboard 6 年前
Martin Thorzen 731a2018 Merge branch 'master' into node-settings 6 年前
GitHub 03f44061 Merge pull request #285 from Unity-Technologies/fix-serializable-warnings 6 年前
Peter Bay Bastian c27172ce Fix warnings from about unused variables that are kept there for legacy deserialization 6 年前
GitHub 0431024d Merge pull request #279 from keijiro/fix-hdrp-unlit 6 年前
GitHub 230aeda4 Merge pull request #284 from Unity-Technologies/move-hd-outside-package 6 年前
GitHub dba26376 Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility 6 年前
Peter Bay Bastian 9e3b2fca Remove GraphTypeMapper 6 年前
Peter Bay Bastian abac19b4 Add an asmdef at the repository root for unreleased stuff and move HD pipeline things there 6 年前
Peter Bay Bastian 0e49b142 * Fix Serializable(Cubemap|Mesh|Texture) classes 6 年前
GitHub 5d5824ef Merge pull request #281 from Unity-Technologies/fix-subshader-property-update 6 年前
Martin Thorzen a323085a Updated with the feedback from PR 6 年前
Peter Bay Bastian fecfaaea Fix compile errors on trunk by introducing various compatibility extensions 6 年前
GitHub 92ba2244 Update README.md 6 年前
Paul Melamed b41682f1 Remove old version of UpdateCachedData 6 年前
Paul Melamed 92ea94ec clean up api refactor 6 年前
Paul Melamed 6f570901 Merge branch 'master' into decals/api_change 6 年前
GitHub bd94f1f1 Merge pull request #1006 from Unity-Technologies/debug-menu-enum-fix 6 年前
Thomas 29610ee1 Fixed runtime enums in the debug window 6 年前
uygar a8fe18b9 Fixed shadow normalbiasmax value not properly being set. 6 年前
Evgenii Golubev 0a2033df Merge upstream/master 6 年前
GitHub 28affc4f Merge pull request #1004 from Unity-Technologies/volume-editor-indent-fix 6 年前
Thomas dbc3bf08 Fixed override checkbox in volume editors 6 年前
GitHub 897f5e29 Save a few ALUs 6 年前
Tim Cooper 552f83af Update Callback's to show they are static calls (thanks Rob). 6 年前
Tim Cooper 940d74cc Add high level camera callbacks to HD / LW. 6 年前
GitHub e0656552 Merge pull request #1000 from Unity-Technologies/lwrp-sample-marker 6 年前
GitHub f540dc83 Merge pull request #1002 from Unity-Technologies/cleanup 6 年前
Antti Tapaninen 2ecbc4b6 remove dead code 6 年前
Antti Tapaninen 348a27c1 remove #pragma multi_compile for VR stuff 6 年前
GitHub 9961a78b Merge pull request #997 from EvgeniiG/auto_thickness 6 年前
Robert Srinivasiah 045a8891 Use the same command buffer for both begin and end sample 6 年前
GitHub 8cd8753c Merge pull request #999 from Unity-Technologies/HDRP_MaterialUpgrader 6 年前
Remy 0a059cd0 Correct upgrader that was generating a unecessary texture if no surface (Metal Spec Detail Occlusion) map was detected. 6 年前
Robert Srinivasiah c6431961 Add support for profiling LWRP cameras 6 年前
GitHub bf886cd0 Merge pull request #998 from Unity-Technologies/HDRP_GraphicTests 6 年前
Remy c0e3d9ab Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 6 年前
GitHub ca61444c Merge pull request #990 from Unity-Technologies/integrate-sg-subshaders 6 年前
Thomas 3e56e1c3 PostFX submodule update 6 年前
Peter Bay Bastian ba0ce030 Merge branch 'master' into integrate-sg-subshaders 6 年前
Tim Cooper 52591510 Fix up unlit shader to multiply in lightmap if present and enabled. 6 年前
GitHub 5d627ccc Merge pull request #996 from Unity-Technologies/Branch_MoveShadowEditor 6 年前
Julien Ignace e649b50f Moved HDShadowSettings and ContactShadowsEditor to the right folders. 6 年前