6222 次代码提交 (2e234638-b9b4-4dd4-b6f7-857e119c1462)

作者 SHA1 备注 提交日期
Jens Holm 1ba516e7 Make reset reference menu appear only when reference name is overridden 7 年前
Peter Bay Bastian 4c25a1ee Remove files that shouldn't have been added 7 年前
Jens Holm 02587bed Add conditional includes in MaterialGraphWindow and MaterialGraphView 7 年前
Jens Holm 42451460 Make reference names editable throught text field and add reference name sanitation 7 年前
Peter Bay Bastian 4e1798b6 Update gitignore and fix compile warning and test 7 年前
GitHub 1536b7ef Merge pull request #316 from Unity-Technologies/fix-for-decimal-issue 7 年前
Jens Holm af05fcf1 Make properties into concrete nodes when copied if the propery value is not in the blackboard in the target graph 7 年前
Matt Dean cb9ab96f Prevent GC allocation when popup doesnt need to be recreated 7 年前
Jens Holm ed5436e4 Make custom property names dirty the graph 7 年前
Peter Bay Bastian 11c1b9be Fix all Shader Graph tests (including integration graphs) 7 年前
GitHub 26deb2a4 Merge pull request #308 from Unity-Technologies/fixes/update-deprecated-resources-api 7 年前
Jens Holm 8201871e Add meta properties in the CopyPasteGraph 7 年前
Martin Thorzen 3d65bbd2 Fixes for decimal issues. comma and period could be wrong / different on different machines, this should now have been fixed 7 年前
Matt Dean ee59804c Update ChannelEnumControl to UIElements and USS 7 年前
Jens Holm b68215c9 Add text field on properties to allow a custom reference name 7 年前
Peter Bay Bastian 0c641d4b Fixed warnings from generated transform code 7 年前
Jens Holm 74c313c2 Add copy function in IShaderProperty, and implement this in all property classes 7 年前
Peter Bay Bastian ea90628a Fix trunk warnings 7 年前
Matt Dean 67827c5c Remove unnecessary serialized properties 7 年前
Matt Dean f20e7691 Update Gradient UIs to UIElements 7 年前
Matt Dean 90f19e2e Rename Gradient Asset Node > Gradient Node 7 年前
Matt Dean 25fc05eb Rename GradientAssetNode.cs > GradientNode.cs 7 年前
Martin Thorzen 8f3d14dc Update with cleaning out unused code. And some formatting. 7 年前
Matt Dean eda467e3 Remove ref keywords 7 年前
Martin Thorzen 962fc981 Removed the dependency on SRP so this is now self contained within Shadergraph. 7 年前
Matt Dean dcfde51b Improve gradient sample code 7 年前
Martin Thorzen 3868cb59 Fixed so that the preview is not drawn ontop of the Settings Menu 7 年前
Martin Thorzen b817a5cd Removed unneccessary styling 7 年前
Martin Thorzen ed104fa3 Added titleButtonContainer for buttons. 7 年前
Martin Thorzen 1dfe50bd Removed the control attributes 7 年前
Martin Thorzen 2fde6ea5 Moved the node settings menu to the right place. 7 年前
Martin Thorzen 2ff4fbd7 Added new settings files for the common settings on the master nodes, PBR and Unlit Master 7 年前
Martin Thorzen a53fbcc2 Updated with new property sheet and row functionality plus added the .css files for them 7 年前
Paul Melamed 0702ab28 copying sample texture into 4kx4k atlas 7 年前
Paul Melamed d37105f2 Merge branch 'master' into decals/texture_atlas 7 年前
GitHub de1ddf54 Fix light intensity bug which allowed negative values 7 年前
GitHub 72eb8fea Merge pull request #1140 from Unity-Technologies/fix-fogbugz-989321 7 年前
Felipe Lira e42f8f63 Renamed and refactored shadowpass to improve readability 7 年前
sebastienlagarde 82122b4d fix fogbugz 989321 7 年前
Felipe Lira a05bc76c Remover near plane offset configuration from pipeline asset. We use the configuration set in the light itself. 7 年前
Frédéric Vauchelles b46b3284 (wip) Added planar convolution 7 年前
sebastienlagarde ef051016 Update default settings for planar reflection 7 年前
Felipe Lira c2267f06 Moved shadow related code from LightweightPipeline.cs into a proper shadow pass class 7 年前
Frédéric Vauchelles 7a36ca8a Refactored pyramid buffer processors 7 年前
sebastienlagarde 149755a5 HDRenderPipeline: Update various missing meta file 7 年前
Felipe Lira b026c884 excluding world pos interpolater after merge 7 年前
Frédéric Vauchelles 69d0037d Updated UI for planar reflection 7 年前
GitHub 5854bde8 Merge pull request #1138 from Unity-Technologies/Branch_HideDebugExposure 7 年前
Felipe Lira de8adb82 Merge branch 'LWRP' into lw/multipass 7 年前
Aleksandr Kirillov be56a0c2 Fixed spotlights in LW PBR. 7 年前