Sebastien Lagarde
3e8d0140
HDRenderPipeline: Update Material test scene
7 年前
uygar
75a06b95
Added a combined contact shadows + normal biasing pass.
Replaced shadow specific cubemap face function. The shadow system is now going to use the one from common.hlsl.
Renamed nrml to normal.
Added a few comments.
7 年前
Sebastien Lagarde
4e72f56f
HDRenderPipeline: Fix various typo for iridescence
7 年前
uygar
f7122de7
Padded the ShadowData struct so its a multiple of 16 bytes.
7 年前
sebastienlagarde
42c1a872
Add default value for HDRP shadow data
7 年前
GitHub
2298dc56
Merge pull request #957 from Unity-Technologies/Adress-iridescence-PR-feedback
Adress iridescence pr feedback
7 年前
sebastienlagarde
24e3356a
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
Sebastien Lagarde
455d8e33
Fixing compile issue
7 年前
uygar
e85069ef
Added null check to handle some weird case when running tests.
7 年前
Sebastien Lagarde
45283ab4
Adress iridescence PR feedback
7 年前
uygar
62637d1f
Fixed out of bounds access.
7 年前
Tim Cooper
11121e37
LW: Fixes to shadow caster / depth passes for shadows.
7 年前
GitHub
973b823f
Merge pull request #956 from Unity-Technologies/Branch_FixHeightUI
Correctly shows HeightMap in LayeredLit shader UI when using height b…
7 年前
sebastienlagarde
9c18c59b
Remove ShaderPerformanceTool (Incorrect merge)
7 年前
Julien Ignace
4f420674
Correctly shows HeightMap in LayeredLit shader UI when using height based blend without any displacement.
7 年前
GitHub
16780502
Merge pull request #955 from Unity-Technologies/LW-KeywordKilling
Lw keyword killing
7 年前
sebastienlagarde
2c61701c
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
Thomas
45dc22f9
Refactored the debug menu
Now with proper serialization in the editor and better runtime UI capabilities
7 年前
sebastienlagarde
ea513db4
GraphicTest: Update material name
7 年前
Robert Srinivasiah
2e77d205
Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting
7 年前
GitHub
13f72d27
Merge pull request #952 from Unity-Technologies/taa-edit-mode-fix
Fixed TAA only partially working in edit mode
7 年前
Evgenii Golubev
518ddfa0
Add an option to oversample SSS in the settings
7 年前
Thomas Hourdel
0d419ead
Update PostFX submodule
7 年前
Alex Lian
65ac8dec
Initial documentation to get past validation checks
Initial extract of LW doc
Wiki docs for the others
7 年前
GitHub
b33ffb82
Merge pull request #954 from Unity-Technologies/line-endings-warning
Fixed mismatched line-endings warning
7 年前
Evgenii Golubev
5565550b
Do not use the 32x32 macrotile order
All we care about is the optimal layout inside each 8x8 tile
7 年前
Alex Lian
a77933b8
Validation fixes
- Add changelog, copy it around
- Add license.md, copy it around
- Add meta files, plus anticipating documentation folder
- Add .DS_Store to .gitignore
7 年前
GitHub
1bf2e816
Merge pull request #953 from Unity-Technologies/domain-reload-optim
Faster domain reload
7 年前
Evgenii Golubev
d55eee9c
Add a TODO
7 年前
Thomas Hourdel
ddda2ecb
Cached the result of GetAllAssemblyTypes per domain reload
7 年前
Thomas Hourdel
3236b136
Fixed mismatched line-endings warning
7 年前
Alex Lian
9ee6ccc2
build cleanup
Use internal scripts now and simplify some code
7 年前
GitHub
4bbe5773
Merge pull request #951 from Unity-Technologies/HDRP_GraphicTests
Big graphic test framework update.
7 年前
Evgenii Golubev
8e2d18df
Fix the sample count bug
7 年前
Evgenii Golubev
d8fdbbec
Implement random rotations of the SSS kernel
7 年前
Remy
ab4675c0
Unified all variants of standard shader in one converter.
7 年前
Paul Melamed
a9485cff
more PR cleanup
7 年前
Paul Melamed
67ffc876
PR cleanup
7 年前
Martin Thorzen
a323085a
Updated with the feedback from PR
7 年前
Peter Bay Bastian
fecfaaea
Fix compile errors on trunk by introducing various compatibility extensions
7 年前
Martin Thorzen
166af912
[FIX] #271 Making sure that the new inports are modifiable after saving the subgraph
7 年前
Keijiro Takahashi
69fe16a8
Bugfix: IsGammaSpace is undefined in HD Unlit
7 年前
GitHub
92ba2244
Update README.md
7 年前
Peter Bay Bastian
0e95358f
Update meta files
7 年前
GitHub
e818e796
Merge pull request #258 from Unity-Technologies/fix-postlayoutevent
Fixes for PostLayoutEvent changes
7 年前
Peter Bay Bastian
a029858d
Merge branch 'master' into fix-postlayoutevent
# Conflicts:
# com.unity.shadergraph/Editor/Drawing/Manipulators/WindowDraggable.cs
7 年前
GitHub
3de3ae25
Merge pull request #262 from Unity-Technologies/rebuild-all-dependant-shaders-from-subgraph
When saving a sub graph, we now go through all the shader graphs and …
7 年前
Peter Bay Bastian
010106aa
Make cancelling "delete property" cancel the entire operation
7 年前
Peter Bay Bastian
0b584564
Merge with master
7 年前
GitHub
16df8b10
Merge pull request #278 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前