Matt Dean
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db7fee2a
|
Fix object and world position affine check
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7 年前 |
Jens Holm
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8acafef9
|
Add scroll mouse manipulator
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7 年前 |
Matt Dean
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c827f632
|
Fix non-modifiable cubemap data
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7 年前 |
Jens Holm
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cbc52afe
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Add rotation to inspector mesh preview
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7 年前 |
Matt Dean
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2775c78f
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Delete old nodes
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7 年前 |
Tim Cooper
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16406a1d
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Working on conversion to new library
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7 年前 |
Matt Dean
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298ac06f
|
Missing from previous commit
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7 年前 |
Jens Holm
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3b723ead
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Merge remote-tracking branch 'origin/master' into inspector-preview-mesh
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7 年前 |
Matt Dean
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f716bede
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Add Vertex Input generator
- Fixes Issue #103
- Removed vertex color input when not required
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7 年前 |
Tim Cooper
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f799dd40
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Really Rough working HD Unlit master node.
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7 年前 |
Matt Dean
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fd5fa964
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Merge Master
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7 年前 |
Jens Holm
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016cdba4
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Remove mesh from preview render data and check for preview mesh in preview manager
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7 年前 |
Peter Bay Bastian
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db4185dc
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Oilish shader graph
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7 年前 |
Jens Holm
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67d2fd02
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Merge master
|
7 年前 |
Matt Dean
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1f9fe754
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Move Scene Depth to WIP
|
7 年前 |
Matt Dean
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10685e95
|
Fixes for PR
|
7 年前 |
Matt Dean
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0364097d
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Fix Rounded Rectangle
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7 年前 |
Julien Ignace
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256c35aa
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
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7 年前 |
sebastienlagarde
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f3d7f5bf
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Address feedback
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7 年前 |
Felipe Lira
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bc18e113
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First part of relatime shadows refactor.
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7 年前 |
sebastienlagarde
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f142c657
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Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/LightLoop/LightLoop.cs
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7 年前 |
Felipe Lira
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f545fbe7
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Fixed a null reference when particle component lights were used.
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7 年前 |
Sebastien Lagarde
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bc97a04c
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recreate SSS settings assets
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7 年前 |
Felipe Lira
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c62e8861
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Refactored upgraders. Added Terrain and Particles upgraders.
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7 年前 |
Sebastien Lagarde
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d1ee0342
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minor adjustement
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7 年前 |
Felipe Lira
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75898953
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Minor UI changes to reflect docs.
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7 年前 |
Robert Srinivasiah
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55125293
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FIx up after merge
Had to port changes because of rename from 'TIlePass' to 'LightLoop'
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7 年前 |
Sebastien Lagarde
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9d76a937
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Fix issue with sss profile decoding
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7 年前 |
Felipe Lira
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e45df6b6
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Merge branch 'master' into LightweightPipeline
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7 年前 |
Robert Srinivasiah
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ea2646a5
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Merge remote-tracking branch 'origin/master' into xr-hdrp_options
Merge conflicts had to do with moved RenderingDebugSettings and TilePass->LightLoop rename
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7 年前 |
Sebastien Lagarde
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414e5846
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Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/LightLoop/LightLoop.cs
# ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/Lit.hlsl
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7 年前 |
GitHub
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a724dcef
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Merge pull request #640 from EvgeniiG/master
Fix the bug which caused overwriting the base color and F0
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7 年前 |
Julien Ignace
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10007208
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Porting sky/fog systems to Interpolation volumes.
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7 年前 |
GitHub
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eb877135
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Merge pull request #639 from Unity-Technologies/HDRP-GraphicTests
Hdrp graphic tests
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7 年前 |
Thomas
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fdfd0ee6
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Tweaked equality operators on VolumeParameter
|
7 年前 |
GitHub
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7a242318
|
Merge pull request #637 from EvgeniiG/master
Add shadowing to the regular ("thick object") transmission mode
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7 年前 |
sebastienlagarde
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fa7475f2
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Bind correctly the buffer in forward
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7 年前 |
Thomas
|
641f9dc3
|
Reworked parameters and added a few new ones [incomplete]
|
7 年前 |
GitHub
|
059cada5
|
Merge pull request #638 from Unity-Technologies/Branch_RenameTileSettings
Renamed m_TileSettings to m_LightLoopSettings to conform to new class name
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7 年前 |
sebastienlagarde
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b2780d61
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Add a subsurface scattering manager to allocate RT
|
7 年前 |
Thomas
|
eb735a0d
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Added an exit rule for abstract classes
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7 年前 |
Julien Ignace
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b1eae675
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Renamed m_TileSettings to m_LightLoopSettings to conform to new class name.
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7 年前 |
sebastienlagarde
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e89a930f
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Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS
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7 年前 |
Thomas
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1ac80103
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Keep track of parameter override states in the manager (debug)
|
7 年前 |
GitHub
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d29d01a7
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Merge pull request #636 from Unity-Technologies/Branch_FixCreateHDResources
Fixed various shader paths in the Create HD Resource method.
|
7 年前 |
Thomas
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93721f83
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Fixed a big logic issue wrt layer masking and priorities
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7 年前 |
GitHub
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906b39a7
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Merge pull request #634 from Unity-Technologies/light-editor-cleanup
Light editor cleanup
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7 年前 |
Evgenii Golubev
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1909de0c
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Avoid a sqrt()
|
7 年前 |
Thomas
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20a76cd3
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Removed commented code
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7 年前 |
Thomas
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103c9301
|
Typo
|
7 年前 |