GitHub
fb08b5de
Merge pull request #761 from salvadorj/fix-gameobject-menuitem-priority
Fix GameObject menu item priority
7 年前
Felipe Lira
1e4494ad
Shader variants reduced by 50% by removing fog EXP and combining DIRLIGHTMAP_COMBINED with LIGHTMAP_ON
7 年前
Frédéric Vauchelles
bf8823a7
[PlanarReflection] (wip) Added Projection Volume Editor
7 年前
Thomas
43ea0206
D'oh
7 年前
Felipe Lira
d66bbf81
HDR is disabled by default in LW pipeline asset. This was causing a major performance difference because builtin will only have HDR enabled in forward if a tonemapping fx is enabled.
7 年前
Frédéric Vauchelles
467308e8
[PlanarReflection] (wip) Added Projection Volume
7 年前
Salvador Jacobi
16243c86
Fix GameObject menu item priority
7 年前
Thomas
4a72bd35
Added more utility methods to VolumeProfile
7 年前
Felipe Lira
567d0716
Blit shaders modified to avoid tile depth load.
7 年前
Frédéric Vauchelles
77da2d54
[PlanarReflection] Added test scene
7 年前
Paul Melamed
b5295e0e
add some comments explaining the transform from normal map to decal space
7 年前
Raymond Graham
e93f78ef
Bring over Instancing support to HDRP shaders.
7 年前
Remy
16889c08
Add debug view test (motion vectors)
7 年前
Remy
8118558f
Use uncompressed cubemaps to avoid unecessary warnings
7 年前
Remy
d5dfa0d9
Refactor the test framework to allow to run the tests in editor play mode :
- Add TestFrameworkPlayMode class
- Move common functions to TestFrameworkTools class
- Add a setting in SetupSceneforRenderPipelineTest to invoke custom actions before capturing
7 年前
Matt Dean
f767c268
Fix blend modes
7 年前
Matt Dean
76783350
Recode Flipbook node
- From Abstract
- Add Invert X and Y controls
7 年前
Matt Dean
6e105759
Fix toggle control defaults
7 年前
Matt Dean
8deedb5f
Add missing Sampler State types
- Trilinear
- Mirror
- MirrorOnce
7 年前
Matt Dean
41300be2
Fix Screen Position Tile mode
7 年前
Matt Dean
2ec75211
Fix Math node default values
7 年前
Matt Dean
2e568046
Fresnel node fixes
- Add default bindings
- Switch to 3D preview
7 年前
Matt Dean
7c4099ec
Fix Screen Position and Reflection Probe nodes
- Requires reorder of preview shader includes
- Requires adding EntityLighting.hlsl to preview shader includes (For DecodeHDREnvironment)
- Requires addeing unity_SpecCube0 (texture, sampler and instruction) to ShaderVariables.hlsl (for Preview shader)
- Added "legacy" ComputeScreenPos function
7 年前
Matt Dean
458bb9ee
Update RGBA slot width
7 年前
Matt Dean
7f9b3b2c
Remove eyedropper from Color fields
7 年前
Matt Dean
d2cd9dcf
Update Twirl defaults
7 年前
Matt Dean
9bc7e3e7
Fix looping of flipbook
7 年前
Matt Dean
25109a19
Extend PBR master functionality
- Add Fade and Multiply blend modes
- Expose culling options
- Change UV enum to caps
- Add camel case string converter to utils
- Convert camel case on CodeFunctionNode
7 年前
Matt Dean
e36e1fc8
Fix Sampler State property
- Update to new shader library
7 年前
Matt Dean
f76d536a
Add CubemapControlView to USS
7 年前
Matt Dean
e5024bd2
Cosmetic (name) changes
7 年前
Matt Dean
7e22f269
Update ToggleControl to UIElements
Cosmetic fixes to
- InvertColors node
- ChannelMixer node
- Blend node
7 年前
Matt Dean
21d73861
Improve ChannelMixerControl callbacks
7 年前
Matt Dean
7c4730ca
PR Fixes
- Add boolean slot control view
- Add nodes And/Nand/Or
- Fix Branch node defaults
- Add USS for boolean slot
7 年前
Matt Dean
fb18c249
Refactor Channel Mixer UI
7 年前
GitHub
b3954895
Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace
Created the functionality of creating Nodes directly when hitting spa…
7 年前
Matt Dean
dbaf707b
Add All, Any, IsInfinite and IsNaN nodes
7 年前
Matt Dean
70e75999
Fix Channel Mask validation
7 年前
Martin Thorzen
b73f8bc1
Created the functionality of creating Nodes directly when hitting spacebar. Simplified to not have to right click and click create node.
7 年前
Matt Dean
e7ccc01e
Fixes
- Change Comparison node to Vec1 inputs
- Change Branch node logic to avoid another if statement
7 年前
GitHub
07a3da00
Update LICENSE
7 年前
Matt Dean
8ab84621
Add Triplanar node
7 年前
GitHub
6c91e340
Update LICENSE
7 年前
Jens Holm
428479b6
Make floating windows dock to closest corner
7 年前
Matt Dean
eeae2f11
Fix Screen Position node
7 年前
GitHub
49e7e243
Update README.md
7 年前
Jens Holm
5f6443a4
Add draggable manipulator for floating windows
7 年前
Matt Dean
c3e0543b
Add Dielectric Specular node
7 年前
GitHub
87638b44
Merge pull request #149 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
Jens Holm
50adcc7c
Remove old functions from GraphInspectorView
7 年前