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Shader variants reduced by 50% by removing fog EXP and combining DIRLIGHTMAP_COMBINED with LIGHTMAP_ON
/main
Shader variants reduced by 50% by removing fog EXP and combining DIRLIGHTMAP_COMBINED with LIGHTMAP_ON
/main
Felipe Lira
7 年前
当前提交
1e4494ad
共有 5 个文件被更改,包括 57 次插入 和 19 次删除
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13ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs
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17ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightShaderLibrary/Core.hlsl
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11ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandard.shader
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13ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandardSimpleLighting.shader
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22ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandardTerrain.shader
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