7449 次代码提交 (13ae3ef8-c8ae-479a-9920-dc1de67a9352)

作者 SHA1 备注 提交日期
Martin Thorzen 11cbbe0d Removed the ObjectControl and added ( sub) to the name of the sub graph node 7 年前
sebastienlagarde e2294860 Move PostProcessing submodule to com.unity.postprocessing 7 年前
Martin Thorzen 048a40af Removed Legacy Code 7 年前
GitHub 24a25058 Merge pull request #1422 from Unity-Technologies/sg/update-test-project 7 年前
Peter Bay Bastian 8c23ec53 Update package manifest to point to local packages 7 年前
Martin Thorzen 7c397424 Addded cache for subgraph. Before it was deserializing on every frame. 7 年前
GitHub b0322fa0 Merge pull request #1421 from Unity-Technologies/sg/texture-array-control-trunk-compat 7 年前
Peter Bay Bastian ca71f84b Remove use of deprecated method Dirty() 7 年前
sebastienlagarde 8a335239 HDRP: Update changelog 7 年前
GitHub 616d9f8c Merge pull request #1420 from Unity-Technologies/Solve-issue-with-motion-blur 7 年前
sebastienlagarde 7b576061 HDRP: Solve issue with motion blur - Move object velocity render before camera velocity 7 年前
GitHub 02adf106 Merge pull request #1419 from Unity-Technologies/fix-issue-with-default-camera-enabling-MSAA 7 年前
sebastienlagarde e99f8257 Disable allowMSAA on camera to remove warning in inspector 7 年前
sebastienlagarde a4b9d27b Update changelog 7 年前
GitHub c2d39705 Merge pull request #1418 from Unity-Technologies/Update-veloicty-vector 7 年前
sebastienlagarde e7211667 Add comment 7 年前
sebastienlagarde ded6bbde Homegenize code of motion vector + fix discrepency between object and camera motion blur 7 年前
GitHub 012f4b1f Merge pull request #1417 from Unity-Technologies/Change-name-of-supportOnlyForward 7 年前
GitHub 8b21c89b "systemlocale" -> "system locale" 7 年前
GitHub fe4b3c81 Merge pull request #1416 from Unity-Technologies/sg/fix-default-textures 7 年前
Peter Bay Bastian 81bf9819 Update SG importer version 7 年前
Martin Thorzen 2490d1e2 Updated with PR Feedback 7 年前
GitHub b5b60107 Feedback implementation. 7 年前
Peter Bay Bastian 07a3cce6 Move line that initalized the configured textures into the catch block, so that it doesn't do it all the time 7 年前
Peter Bay Bastian 3bad9eab Add `texCoord1` and `texCoord2` to required fields 7 年前
Martin Thorzen 8f91b2e4 Updated changelog with show generated code section 7 年前
GitHub 5dc1070b Language review of changelog 7 年前
GitHub baef1950 Merge pull request #1412 from Unity-Technologies/sg/fix-hd-serialization-compat 7 年前
GitHub 1ab5c8d6 Merge pull request #1411 from Unity-Technologies/StackLit2 7 年前
Sebastien Lagarde 079ea329 Add support of Texture filtering (seems to not work yet) 7 年前
Sebastien Lagarde 0dae4051 Add various comment on filtering + change from _variance to _NA for suffix 7 年前
GitHub bdf1aae0 Merge pull request #1409 from Unity-Technologies/StackLit2 7 年前
Sebastien Lagarde fc4da057 Clean UI for specularAA 7 年前
Sebastien Lagarde 2871eb29 Update specularAA handling in stacklit 7 年前
sebastienlagarde bba0731d HDRP: Change settigs name from supportForwardOnly to supportOnlyForward 7 年前
GitHub 7914a34a Merge pull request #1407 from Unity-Technologies/remove-UNITY_2018_2_OR_NEWER 7 年前
sebastienlagarde 67c1ca49 Remove UNITY_2018_2_OR_NEWER define (as we are on 2018.2) 7 年前
sebastienlagarde d542c30b HDRP: Remove m_IsCameraRendering fix as it don't work with planar reflection in HD 7 年前
Felipe Lira 8aaf8f60 Updated LWRP test project gitignore. 7 年前
GitHub fdc0cd77 Merge pull request #1404 from Unity-Technologies/fix-camera-nested-code 7 年前
Peter Bay Bastian 38ca6072 Fix HD sub-shader serialization backwards compatibility 7 年前
GitHub b0d2599c Merge pull request #1403 from Unity-Technologies/Remove-SRPMARKER 7 年前
Peter Bay Bastian 59064a96 Bump major version to 3 for all packages 7 年前
Peter Bay Bastian 5c889234 Bump major version to 2 for all packages 7 年前
sebastienlagarde d6b439fd Remove SRPMARKER reference as it doesn't exist anymore 7 年前
Peter Bay Bastian 32d37777 Move PostProcessing submodule to com.unity.postprocessing 7 年前
sebastienlagarde 9076bb0f Update changelog 7 年前
GitHub 29b369e0 Merge pull request #1399 from Unity-Technologies/sg/remove-2018.1-ifdefs 7 年前
GitHub 9c056f50 Merge pull request #1402 from Unity-Technologies/Don't-clear-Gbuffer-in-player 7 年前
sebastienlagarde 356dc884 optimization: Don't clear Gbuffer in player (but clear in debug mode) 7 年前