GitHub
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034c6675
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Merge pull request #446 from EvgeniiG/Unity-2017.3
Update the render state of full screen passes
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7 年前 |
Evgenii Golubev
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0f32a291
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Make POM match tessellation in the case of planar mapping
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7 年前 |
Thomas
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a682d870
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Fixed code conventions
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7 年前 |
Evgenii Golubev
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e2fd5eac
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Update the render state of full screen passes
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7 年前 |
sebastienlagarde
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6174ec1c
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Define correct behavior for tessellatoin and planar mapping displacement
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7 年前 |
Thomas
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076b0d65
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Cleaned up unused usings
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7 年前 |
Evgenii Golubev
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e86a361e
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Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3
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7 年前 |
sebastienlagarde
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5e3b6e01
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Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Add-Per-Pixel-scale
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7 年前 |
Thomas
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184f68f3
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Fixed merge conflicts
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7 年前 |
GitHub
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512e102e
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Merge pull request #444 from EvgeniiG/Unity-2017.3
Fix reflection probe updates by checking the texture hash
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7 年前 |
Frédéric Vauchelles
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99f878f7
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Added comments
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7 年前 |
Thomas
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ed806be2
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Merge branch 'Unity-2017.3' into refactor-episode-2
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7 年前 |
sebastienlagarde
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7c07bef2
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HDRenderPipeline: Update ResourceAssetTest
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7 年前 |
Frédéric Vauchelles
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0d950667
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Removed Thickness parameter and set it to const value for ThinPlane mode
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7 年前 |
sebastienlagarde
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a2f9aa81
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HDRenderPipeline: Fix Rough refraction PR after merge with ProfilingSample refactor
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7 年前 |
Frédéric Vauchelles
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275d1f0a
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Added utility to copy channels from textures with compute buffer (generate C# and compute shader)
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7 年前 |
GitHub
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58da4099
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Merge pull request #442 from Unity-Technologies/feature/transparency
Feature/transparency
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7 年前 |
Frédéric Vauchelles
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441f6907
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Added transparency parameters on LitTessellation.shader
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7 年前 |
Frédéric Vauchelles
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c1977a13
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Removed coreutils unused method
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7 年前 |
Frédéric Vauchelles
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690a1a14
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Added copy utility
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7 年前 |
Frédéric Vauchelles
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c5b03dab
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Move test objects into a new scene for transparency
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7 年前 |
Frédéric Vauchelles
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6d0dcf41
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Use // for comments
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7 年前 |
Frédéric Vauchelles
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4391f089
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Use any to check out of bounds uvs
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7 年前 |
Thomas
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8d6418ec
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Introducing CoreEditorUtils
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7 年前 |
Frédéric Vauchelles
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589f93f7
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Fixed: removed diffuse baked lighting with refraction
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7 年前 |
Thomas
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5b0ab305
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Moved editor code from HDUtils to HDEditorUtils
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7 年前 |
Frédéric Vauchelles
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de4f8bc3
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Reformatting
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7 年前 |
Thomas
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ae7e107e
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Comment for later
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7 年前 |
Frédéric Vauchelles
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ec4b0369
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Added a utility to copy channels in a compute shader
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7 年前 |
Thomas
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e622122f
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Moved asset/resources editor code out of runtime classes
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7 年前 |
GitHub
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0a6d3fbe
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Merge pull request #443 from Unity-Technologies/profilingsample-improvements
Improved ProfilingSample API
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7 年前 |
Evgenii Golubev
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32790c37
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The hash is Editor-only, so make sure not to break standalone players
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7 年前 |
Sebastien Lagarde
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81143750
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Update code
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7 年前 |
Frédéric Vauchelles
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781d92d6
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Updated test scene with refraction setup
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7 年前 |
Thomas
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f3086d20
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Cleanup & formatting
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7 年前 |
Thomas
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895c04b2
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Improved ProfilingSample API
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7 年前 |
Evgenii Golubev
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f6f6afc3
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Fix reflection probe updates by checking the texture hash
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7 年前 |
sebastienlagarde
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df6297b3
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Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Add-Per-Pixel-scale
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7 年前 |
Sebastien Lagarde
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df359888
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Remove deprecated file
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7 年前 |
Frédéric Vauchelles
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90b2eb1e
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Added refraction, roughness refraction and transparency absorption
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7 年前 |
sebastienlagarde
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2727603e
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HDRenderPipeline: Create Camera directory and move HDCamera so a separte file
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7 年前 |
Sebastien Lagarde
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78609ffc
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Merge branch 'Unity-2017.3' into YibingProject
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7 年前 |
GitHub
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bbaee114
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Merge pull request #440 from Unity-Technologies/refactor-episode-1
Refactoring: Episode 1 - The Dawn of Utilities
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7 年前 |
Thomas
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2cdd3c12
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Moved most of HDRP utilities to Core
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7 年前 |
sebastienlagarde
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66a7d8bd
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update
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7 年前 |
sebastienlagarde
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75c24de2
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HDRenderPipeline: Update details map blending formula for smoothness and albedo based on artist feedback
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7 年前 |
sebastienlagarde
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cd5fd6d3
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merge latest 2017.3
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7 年前 |
sebastienlagarde
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24c669b1
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Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Unity-2017.3
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7 年前 |
Evgenii Golubev
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381a7ef3
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Bugfix tiling/object scale on/off
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7 年前 |
GitHub
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ba11639e
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Merge pull request #439 from Unity-Technologies/refactor-light-editor
LightEditor refactoring
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7 年前 |