Sebastien Lagarde
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370d90c0
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HDRenderPipeline: Fix various shader compiler warning
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7 年前 |
Sebastien Lagarde
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7bc2ddee
|
HDrenderPipeline: Add support for shadow mask
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7 年前 |
Sebastien Lagarde
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5b8a555c
|
HDRenderPipeline: Fix minor issue with duplicate code
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7 年前 |
GitHub
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62808466
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Merge pull request #585 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Peter Bay Bastian
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44a7015e
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Merge branch 'sub-packages'
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7 年前 |
GitHub
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6b4f6de4
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Add a comment
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7 年前 |
GitHub
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cc38a4f9
|
Merge pull request #582 from Unity-Technologies/cleanup-parameter-setup-compute-code
Cleanup parameter setup compute code
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7 年前 |
Sebastien Lagarde
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e177132c
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HDrenderPipeline: Minor correction
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7 年前 |
Sebastien Lagarde
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f36d965c
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HDRenderPipeline: Fix issue with ShadowMaskTexture binding in debug display
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7 年前 |
Sebastien Lagarde
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994a2c45
|
HDRenderPipeline: Various clean and reformat of Profile Sampler
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7 年前 |
Sebastien Lagarde
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382663af
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Merge remote-tracking branch 'refs/remotes/origin/master' into cleanup-parameter-setup-compute-code
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7 年前 |
Arnaud Carre
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ee2bccb1
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Merge remote-tracking branch 'refs/remotes/origin/script_profiling_c#' into cleanup-parameter-setup-compute-code
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
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7 年前 |
sebastienlagarde
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c729806b
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fix sky
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7 年前 |
sebastienlagarde
|
a3d478ea
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HDRenderPipeline: Add comment
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7 年前 |
sebastienlagarde
|
a6d6c29f
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HDRenderPipeline: remove camera param
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7 年前 |
sebastienlagarde
|
255c6c84
|
clean sky setup
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7 年前 |
sebastienlagarde
|
c06cdc20
|
More cleanup PushGlobalParams
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7 年前 |
sebastienlagarde
|
52be8b62
|
More clean, GBuffer and deferredshadow
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7 年前 |
sebastienlagarde
|
d2d35aec
|
Another round of clean
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7 年前 |
GitHub
|
f940251c
|
Merge pull request #580 from Unity-Technologies/script_profiling_c#
fix profiling markers for C#
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7 年前 |
sebastienlagarde
|
ee88aa31
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More cleanup
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7 年前 |
GitHub
|
700ed39f
|
Merge pull request #581 from Unity-Technologies/msvo-fixes
MSVO fixes
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7 年前 |
Peter Bay Bastian
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0d14ee02
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[subpackage] master-package.json now specifies relative paths to the sub-packages that should be used
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7 年前 |
Thomas
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b0d82989
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Small but important MSVO fixes
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7 年前 |
sebastienlagarde
|
29b3af39
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Start cleanup
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7 年前 |
Peter Bay Bastian
|
86201d62
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Sub-package script now publishes packages automatically
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7 年前 |
GitHub
|
85aac6a7
|
Merge pull request #577 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Peter Bay Bastian
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4bf904de
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Python script to manage sub-packages
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7 年前 |
GitHub
|
bcd417c2
|
Merge pull request #575 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
569840ef
|
Merge pull request #573 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
|
9ef5873f
|
Merge pull request #571 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Arnaud Carre
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532e9568
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fix profiling markers for C#
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7 年前 |
Peter Bay Bastian
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5ef7f04d
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Move GetRequirements into ShaderGraphRequirements and give it a nicer name
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7 年前 |
Peter Bay Bastian
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d5813d06
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Move legacy type remapping code outside of AbstractMaterialGraph and cache the result in a static field
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7 年前 |
Peter Bay Bastian
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409a35e4
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Add LegacyAttribute for declaring old class names directly on the node class
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7 年前 |
Peter Bay Bastian
|
83c052cb
|
Various clean-ups to make code a bit more neat
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7 年前 |
GitHub
|
1f3752d8
|
Merge pull request #133 from Unity-Technologies/inspector-preview-mesh
Inspector preview mesh
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7 年前 |
GitHub
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8e31e809
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Merge branch 'master' into inspector-preview-mesh
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7 年前 |
GitHub
|
1ebe97b0
|
Merge pull request #132 from Unity-Technologies/squash-serializablegraph
Squash SerializableGraph into AbstractMaterialGraph
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7 年前 |
Peter Bay Bastian
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b2224d93
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Move remaining files out of SerializableGraph folder and remove a few unused files
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7 年前 |
Peter Bay Bastian
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5fe33b9e
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Squash `SerializableSlot` into `MaterialSlot`
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7 年前 |
Jens Holm
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923666b0
|
Improve applied scale to inspector preveiw
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7 年前 |
Peter Bay Bastian
|
e3aaf843
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Squash `SerializableNode` into `AbstractMaterialNode`
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7 年前 |
Jens Holm
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a4e8458d
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Remove zooming in inspector preview
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7 年前 |
Peter Bay Bastian
|
11a83d08
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Squash SerializableGraph into AbstractMaterialGraph
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7 年前 |
Jens Holm
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8454398a
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Center rotationin of preveiw mesh and fix serialization of preview mesh
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7 年前 |
Peter Bay Bastian
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66497f01
|
Bump package version
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7 年前 |
Peter Bay Bastian
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f9685e94
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Revert use of internal method
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7 年前 |
Peter Bay Bastian
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929cf786
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Add ShaderStringBuilder and change non-CodeFunctionNodes to use it
|
7 年前 |
GitHub
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d1d69177
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Merge pull request #131 from Unity-Technologies/LinearColorFix
Linear color fix
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7 年前 |