5047 次代码提交 (0acce99e-7d5e-4019-bb15-6de6d6be0cfe)

作者 SHA1 备注 提交日期
Matt Dean d5db5366 Fix Transform node bitangent usage 7 年前
GitHub caaf7a64 Merge pull request #236 from Unity-Technologies/splitting-up-uss-files 7 年前
Martin Thorzen 6ad87d77 Split up ScreenPositionSlotControl into its own .USS file 7 年前
Matt Dean e36aeb23 Transform Triplanar normal output to tangent space 7 年前
Martin Thorzen 7b5ca064 Merge with master 7 年前
Matt Dean ba7e5c3b Whiteout blend method for Triplanar node normal mode 7 年前
GitHub e6be5cc8 Merge pull request #232 from keijiro/step-args 7 年前
Matt Dean 295b3e44 Add type colours for Boolean and Cubemap 7 年前
GitHub e621117d Merge pull request #231 from keijiro/fix-222 7 年前
Keijiro Takahashi a3b44dd5 Fix for issue #222 7 年前
Keijiro Takahashi 2dfb9d77 Easy-to-understand names for step function arguments. 7 年前
Matt Dean 6cb97136 Update Is NaN node for GLES and D3D 7 年前
Martin Thorzen 6456ff21 Updated Unlit settings master node to also have the new stylish settings view 7 年前
Martin Thorzen bf9b4a4c Updated the Settings UI. 7 年前
Martin Thorzen e1d9b584 Added a Settings Menu for Nodes. 7 年前
Martin Thorzen 324ad522 Updated the settings visual element for nodes 7 年前
Martin Thorzen 77b49204 Added a Settings menu for Nodes. Implementation of IHasSettings. Nodes can derive from this interface and implement their own VisualElement as their settings menu. 7 年前
Martin Thorzen 4334f8e2 Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
Robert Srinivasiah 1c4f5ae2 Start using UnityPerPassStereo constants 7 年前
John 3174776d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
Robert Srinivasiah 44fabb65 Merge branch 'master' into hdrp-xr-initial 7 年前
GitHub f32803ee Merge pull request #918 from Unity-Technologies/build/automation 7 年前
GitHub a7190d7e Merge pull request #926 from Unity-Technologies/Branch_FixSkyReflectionSunReset 7 年前
GitHub 40d29e93 Merge pull request #925 from Unity-Technologies/Branch_FixObjectMotionVectors 7 年前
Frédéric Vauchelles 19c80216 Added a library function to get NDC with the Z component 7 年前
GitHub 6a07965f Merge pull request #928 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy 5197454b Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde e2c88f24 update code 7 年前
Julien Ignace d04d893b Fix object motions vectors and a few warnings. 7 年前
Julien Ignace 9d44213c - Fixed Sky Reflection bad behavior when having no light in the scene and a preview (the main scene view would keep the preview scene directional) 7 年前
Evgenii Golubev a80afa3a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline 7 年前
Sebastien Lagarde e3effde7 Update comment 7 年前
sebastienlagarde 4727ac84 HDRenderPipeline: Update graphic test 2401 7 年前
Evgenii Golubev a5a04d6b Fix the clip-space bug (+ add explanation) 7 年前
Sebastien Lagarde bd45bb5a Fix missing code for texture 7 年前
GitHub 249256e5 Merge pull request #923 from Unity-Technologies/fix/RemoveAnimationFoldouts 7 年前
Robert Srinivasiah d3363c5b Add initial stereo hookups to ScriptableRenderContext 7 年前
Sebastien Lagarde 89523a68 First non working but compiling draft 7 年前
GitHub c5f1b40c Merge pull request #924 from Unity-Technologies/Test-RTHandleNaming 7 年前
Alex Lian c941a18c robocopy tweaks 7 年前
sebastienlagarde cd3c2788 Merge remote-tracking branch 'refs/remotes/origin/master' into Test-RTHandleNaming 7 年前
Robert Srinivasiah 84dcd92c Plug-in stereo matrices plus bind new stereo matrices 7 年前
Sebastien Lagarde 25ea152b REmove unused meta 7 年前
Alex Lian 139ff007 Attempt switching to robocopy 7 年前
sebastienlagarde 4f9577d3 Various fix 7 年前
Frédéric Vauchelles 0aed191f [UI] Removed animation on foldouts 7 年前
Robert Srinivasiah 6cf5119c Configure frame settings dependent on stereo 7 年前
Sebastien Lagarde 106566dc Update the UI for iridescence 7 年前
Alex Lian 3b1ef367 Windows file copy fix 7 年前
sebastienlagarde 116379ee Add memory RT name/information everywhere 7 年前