7689 次代码提交 (08e34742-91a4-4c68-8f7c-3dfa771586f7)

作者 SHA1 备注 提交日期
Tim Cooper 97674d1f Remap graph handling for textures. 7 年前
Peter Bay Bastian ed12540d Make party preview more trippy 7 年前
Tim Cooper c1f2dd69 Unlit and lit nodes now working properly in and outside a subgraph :) 7 年前
Peter Bay Bastian 65e94a0c Add rate limiting for preview updates 7 年前
Tim Cooper 1229aaef Use slot defaults for master nodes. 7 年前
Peter Bay Bastian 6c9cb29a Refactor toolbar (no more presenters, acts a little more like buttons) 7 年前
Tim Cooper 97cfbe75 Working remap node (wood wood) probably still needs a bunch of love. but something is working :) 7 年前
Peter Bay Bastian dcc886b3 Default preview to be expanded 7 年前
Tim Cooper e5c78ee9 Separate usage of 'graph requirements' from 'model requirements' to not pollute the surface input structure. 7 年前
Peter Bay Bastian bf91b908 Put in change notification for preview expanded state 7 年前
Tim Cooper 76430e32 Refactored subgraph to abstract subgraph + remap subgraph. This is groundwork to allow for real remap master nodes. 7 年前
Peter Bay Bastian d0f20689 Add initial preview hiding (still being rendered behind the scenes) 7 年前
Tim Cooper 779d0288 [MatGraph]Use generated names for properties so that they do not conflict and are formatted properly. 7 年前
Peter Bay Bastian 5b4c9be5 Move things around in preview generator 7 年前
Tim Cooper 52d5558a do not throw errors on default sampler slots, nodes need to handle this case. 7 年前
Peter Bay Bastian 8e841bce Remove UpdateData from MaterialGraphPresenter 7 年前
Tim Cooper 8d5e6fd1 texture exposition working 7 年前
Peter Bay Bastian 609307fe MaterialGraphPresenter now relies on change notifications rather than diffing 7 年前
Tim Cooper 0b56c45b first pass. 7 年前
Peter Bay Bastian 75826752 Add edge change notifications to IGraph 7 年前
Tim Cooper fb21bff8 Working lightweight metallic master node. 7 年前
Matt Dean 53a1f582 Abstract lighting from Lightweight PBR frag shader 7 年前
Tim Cooper 580b206b missed files 7 年前
Filip Iliescu fc137b98 regenerate lighting and modify tests to update to latest changes like new skybox for ambient lighting 7 年前
Filip Iliescu 3f9c0792 fix regression in testbed ontile renderpipe introduced by shadow UI changes 7 年前
GitHub 6d29b3dd Merge pull request #404 from Unity-Technologies/Branch_OptiMaterialFeatureFlag 7 年前
Julien Ignace b497a9ed Last missing bit... For real this time. 7 年前
Julien Ignace bb02d156 Removed HasMaterialFeatureFlag where it was not needed. 7 年前
Julien Ignace 3961b899 Added missing usage of HasMaterialFeatureFlag 7 年前
Julien Ignace c4234616 Material Feature flags are now also used to statically remove code that is not needed in case there are 2 or more different materials in the same tile (thus preventing us from statically knowing the materialID) 7 年前
sebastienlagarde b9c4f6ce HDRenderPipeline: Update coat material in test scene not updated correctly with aniso change 7 年前
GitHub 294999a0 Merge pull request #401 from Unity-Technologies/Branch_MenuCreateSceneSetting 7 年前
GitHub 557591f9 Merge pull request #403 from Unity-Technologies/Aniso-as-true-materialId 7 年前
sebastienlagarde 6f6eb81c Merge remote-tracking branch 'refs/remotes/origin/master' into Aniso-as-true-materialId 7 年前
sebastienlagarde 48b499da Update Scene Test after change of Anisotropy as MaterialId 7 年前
GitHub 65ed1b07 Merge pull request #402 from Unity-Technologies/Aniso-as-true-materialId 7 年前
sebastienlagarde 9b64036d Some code clean 7 年前
sebastienlagarde de20a534 HDRenderPipeline: Morework 7 年前
sebastienlagarde ea1d4cf6 First draft for aniso as materialId 7 年前
Julien Ignace b32f3f82 Created proper contextual menus to create new SceneSettings game objects and various scene settings assets. 7 年前
GitHub 02239cb4 Merge pull request #398 from Unity-Technologies/Branch_DeferredDirShadow 7 年前
sebastienlagarde ffc0c850 HDRenderPipeline: LightEditor - fix issue with shadowmapCount 7 年前
sebastienlagarde d764ce84 HDRenderPipeline: Update tools tip text in light editor 7 年前
GitHub 180ce393 Merge pull request #400 from Unity-Technologies/new-light-editor 7 年前
sebastienlagarde 264c1477 Merge remote-tracking branch 'refs/remotes/origin/master' into new-light-editor 7 年前
sebastienlagarde 1f0269ea Integrate feedback on light editor - some renaming and add correct name for lightmode 7 年前
GitHub 2e9e7be4 Merge pull request #399 from Unity-Technologies/new-light-editor 7 年前
sebastienlagarde eb326aeb Merge remote-tracking branch 'refs/remotes/origin/master' into new-light-editor 7 年前
sebastienlagarde dd1604a5 Add all GUIContent, fix issues with multiple selection and add warning 7 年前
sebastienlagarde 6f7f92f7 Update Test scene 7 年前