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[Serializable] |
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public class MasterRemapGraph : AbstractSubGraph |
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{ |
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public override void AddShaderProperty(IShaderProperty property) |
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{ |
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if (property.GetType() == typeof(TextureShaderProperty)) |
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{ |
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Debug.LogWarning("Can not add Texture properties to remap graphs"); |
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return; |
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} |
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base.AddShaderProperty(property); |
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} |
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public override void AddNode(INode node) |
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{ |
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