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Default preview to be expanded

/main
Peter Bay Bastian 7 年前
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dcc886b3
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/AbstractMaterialNode.cs

2
MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/AbstractMaterialNode.cs


private OutputPrecision m_OutputPrecision = OutputPrecision.@float;
[SerializeField]
bool m_PreviewExpanded;
bool m_PreviewExpanded = true;
public bool previewExpanded
{

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