7894 次代码提交 (02ef1729-7545-48ea-b505-39642d57608c)

作者 SHA1 备注 提交日期
Antoine Lelievre 0ad95420 Re-cleanup graphic test assetd 6 年前
Matt Dean 91d80f85 Small Node Fixes (#1670) 6 年前
Yao Xiaoling a11976bf Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
Antoine Lelievre 3ad23630 Reset GI scene parameters to default 6 年前
GitHub 43aa9fb2 Remove Pass Dependency on Renderer (#1794) 6 年前
Antoine Lelievre 476e6b2a Reset assets to default 6 年前
GitHub 591db2f1 Update README.md 6 年前
Antoine Lelievre 10b6e909 Cleanup culling reflection graphic test 6 年前
RSlysz 1d81d8e1 update changelog 6 年前
GitHub 66d243bb Update README.md 6 年前
Antoine Lelievre f99b9020 Updated reference images 6 年前
RSlysz 2a58feed Add draw gizmo on HDRP side at right position 6 年前
Paul Melamed bd424212 enable editing of multiple decal projectors 6 年前
GitHub 0c2f533f Merge pull request #1807 from Unity-Technologies/disable-unstable-hdrp-test 6 年前
Antoine Lelievre 9459387b Added test scenes for double sided reflections and stencil in reflections 6 年前
RSlysz 635b736c fix legacyProbe wrong null check 6 年前
Paul Melamed cd29689a resolved conflicts in changelog 6 年前
Remy 98496ba3 Remove 2102_GI_Emission from tests as it is unstable for now 6 年前
Antoine Lelievre 245ec6ab Added all shader and materials for stencil and culling test in reflections 6 年前
RSlysz 80b31aa3 fix offset position 6 年前
Antoine Lelievre d5938a0f Fixed TextureCache2D for RenderTextures 6 年前
Antoine Lelievre 4979052d Moved resources initialization to RenderPipelineResources and Upgrade test to the HDRenderPipeline initialization 6 年前
Paul Melamed 9d5b9b62 Fix decal 'ghosts' 6 年前
Raymond Graham 43312f2c Change the menu item. 6 年前
Evgenii Golubev cbab4ede Fix texture scrolling direction 6 年前
Tim Cooper 37a22fda Updated postfx package to 2.0.10-preview (#1806) 6 年前
GitHub 44c7d591 Merge pull request #1805 from Unity-Technologies/tests/hdrp/distortion 6 年前
GitHub c3119430 Merge pull request #1803 from Unity-Technologies/HDRP/staging 6 年前
GitHub f09cd77a Merge pull request #1799 from Unity-Technologies/Create-screenspace-lighting-folder 6 年前
GitHub 0adc31b5 Merge pull request #1790 from Unity-Technologies/IndirectLightingControlVolume 6 年前
GitHub 6ec5b4df Merge branch 'HDRP/staging' into IndirectLightingControlVolume 6 年前
GitHub f0a21554 Merge pull request #1798 from Unity-Technologies/HDRP/apply-dimmer-to-transmission 6 年前
GitHub b2fda8b4 Merge pull request #1795 from EvgeniiG/fix_density_volume_sampler 6 年前
GitHub e9c0c3ef Merge pull request #1797 from Unity-Technologies/EvIntensityForLights 6 年前
GitHub 257931a3 Merge pull request #1796 from Unity-Technologies/HDRP/fix/coupling-reflectionProbe-reset 6 年前
RSlysz e08db6e4 fix default ReflectoinProbe init 6 年前
Antoine Lelievre 6ba41ed1 Merge branch 'IndirectLightingControlVolume' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into IndirectLightingControlVolume 6 年前
Antoine Lelievre 3d100432 Updated changelog 6 年前
RSlysz 3e45bba7 update changelog 6 年前
Evgenii Golubev c29f6adf Update the changelog 6 年前
Remy 34c39d24 Move lerp code to LightEvaluation.hlsl 6 年前
GitHub 5cb4ed37 add comment 6 年前
Antoine Lelievre 5fe5a99f Fixed global param not pushed before rendering 6 年前
Antoine Lelievre f0d21faf renamed EV to EV100 6 年前
RSlysz 9508e09b couple additional data for ReflectionProbe 6 年前
Evgenii Golubev d55f8b9e Use the correct sampler for density volumes 6 年前
Remy ddf21d19 Add lerp to take in account the shadow dimmer value of punctual lights after calculating the transmittance. 6 年前
sebastienlagarde 26c608bb Move files to screenspace lighting and move Reflection enum in it 6 年前
Remy c6c4f741 Re add missing scene sin the build settings 6 年前
Antoine Lelievre 27b1c3dc Fixed volume update light loop bug 6 年前