Antoine Lelievre
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41bdfac0
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Add Ev into enums
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6 年前 |
GitHub
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08e34742
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Merge pull request #1793 from Unity-Technologies/gpu-terrain/common-changes
Allows some of the properties on BaseLit and BaseUnlit to be absent.
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6 年前 |
Frédéric Vauchelles
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c3a41aae
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Updated changelogs
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6 年前 |
GitHub
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14f04f34
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Merge pull request #1792 from Unity-Technologies/HDRP/staging
Hdrp/staging
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6 年前 |
Remy
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b364cfd3
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Merge branch 'hdrp/staging' into tests/hdrp/distortion
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6 年前 |
Antoine Lelievre
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71ec7369
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Merge HDRP/staging
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6 年前 |
GitHub
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edb6e91d
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Merge pull request #1785 from Unity-Technologies/Remove-decal-shader-keyword
Remove _NORMAL_BLEND_SRC_B keyword in decal
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6 年前 |
Frédéric Vauchelles
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11766c70
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Added CoreRP Test project
Added CoreUnsafeUtils
fixed CoreUtils.QuickSort
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6 年前 |
Sebastien Lagarde
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5b3b3be8
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Remove unused files
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6 年前 |
Tim Cooper
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badd17b3
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Update package version for real <next>
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6 年前 |
sebastienlagarde
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33a7d3d2
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Fix material for decal, was incorrectly using mask source blending
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6 年前 |
GitHub
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6f8854ba
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Merge pull request #1786 from Unity-Technologies/HDRP/staging
Hdrp/staging
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6 年前 |
sebastienlagarde
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b5a32384
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Remove _NORMAL_BLEND_SRC_B keyword in decal
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6 年前 |
Sebastien Lagarde
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e95fd09e
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HDRP: update changelog
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6 年前 |
GitHub
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03616069
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Merge pull request #1784 from Unity-Technologies/Improve-bakeDiffuseLighting-code
Refactor GetBakedDiffuseLighting
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6 年前 |
Antoine Lelievre
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d728747d
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Updated changelog
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6 年前 |
sebastienlagarde
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ace85a00
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HDRP: update changelog
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6 年前 |
GitHub
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de2e6ea2
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Merge pull request #1783 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
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6 年前 |
Antoine Lelievre
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779c6cd9
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Added indirect light control for stacklit
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6 年前 |
GitHub
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f1d3b9dd
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Merge pull request #1771 from Unity-Technologies/HDRP/refactor-reflectionProbe/clean-proxy-volume
Hdrp/refactor reflection probe/clean proxy volume
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6 年前 |
sebastienlagarde
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10164527
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Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/clean-proxy-volume
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6 年前 |
sebastienlagarde
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b55f5754
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Fix issue with shader graph - wasn't compiling
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6 年前 |
Antoine Lelievre
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2ef3d462
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Cleanup Indirect lighting control
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6 年前 |
GitHub
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50098f9d
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Merge pull request #1782 from Unity-Technologies/WarningForCookieWithoutMipmap
Added a warning for 128x128 cookie texture without mipmaps
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6 年前 |
sebastienlagarde
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8c0a4f00
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Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code
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6 年前 |
Antoine Lelievre
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b2cf9b0e
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Added a volume to control the indirect light intensity
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6 年前 |
sebastienlagarde
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d405c5eb
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HDRP: Attemp to fix 2201_ReflectionProbes_Priority Test
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6 年前 |
sebastienlagarde
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fc996ba1
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Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code
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6 年前 |
sebastienlagarde
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38c99573
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Revert "HDRP: Missing a file for the awake of reflection probe"
This reverts commit 2cc38744cad30f9ac73043b89d17aa5caae1c50e.
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6 年前 |
sebastienlagarde
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a9c23607
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Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code
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6 年前 |
sebastienlagarde
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4c23a388
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Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/staging
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6 年前 |
GitHub
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c4a34c26
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Merge pull request #1781 from Unity-Technologies/DisableLightTypeDebugMenu
Disable light by type in debug menu
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6 年前 |
Antoine Lelievre
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8012ce85
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Added a warning for 128x128 cookie texture without mipmaps
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6 年前 |
sebastienlagarde
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583344b9
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HDRP: Missing a file for the awake of reflection probe
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6 年前 |
Antoine Lelievre
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89fdc601
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Merge HDRP/staging
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6 年前 |
sebastienlagarde
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a747dde7
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HDRP: Better fix for late init of reflection probe
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6 年前 |
sebastienlagarde
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a400b51d
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Revert "Merge pull request #1778 from Unity-Technologies/Emergency-fix-for-reflection-probe"
This reverts commit 216ec1b7637b9eabf69444a2f6daa8d1a32ce611, reversing
changes made to 55e35986580cdec9dabb532d066a81c3e8993a91.
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6 年前 |
RSlysz
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dab31605
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change default mapping for infinite of ProxyShape
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6 年前 |
Antoine Lelievre
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c86710c9
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Updated changelog
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6 年前 |
RSlysz
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3843183e
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Rename ProxyShape and InfluenceShape
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6 年前 |
Antoine Lelievre
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c278bbee
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Simplified Show light type debug settings
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6 年前 |
RSlysz
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9122c08e
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Fix migration issue with ReflectionProbe box size
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6 年前 |
Antoine Lelievre
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03c9b17a
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Add option to disable light by type in the debug menu
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6 年前 |
Yao Xiaoling
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a740bb25
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Use the Lit shader variant stripper for terrain shaders.
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6 年前 |
Yao Xiaoling
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0e0c5530
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Update terrain utility passes names. Outlining doesn't work. Will fix later.
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6 年前 |
Evgenii Golubev
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62f2f73f
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Fix compilation errors
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6 年前 |
GitHub
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f0c6fbeb
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Remove all legacy matrices from Shader Graph (#1652)
* Removed all legacy matrices from Shader Graph
* Change None enum entry to -1
* Fixes for PR
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6 年前 |
Evgenii Golubev
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0798e2ee
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Remove _NORMAL_BLEND_SRC_B keyword in decal
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6 年前 |
Tim Cooper
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17046b77
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Bump minimum unity version to 18.3
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6 年前 |
Yao Xiaoling
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fa3e5d45
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Add missing keywords.
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6 年前 |