7891 次代码提交 (01fdbb38-ab47-4813-99d1-c47a478a9d6f)

作者 SHA1 备注 提交日期
Antoine Lelievre 41bdfac0 Add Ev into enums 6 年前
GitHub 08e34742 Merge pull request #1793 from Unity-Technologies/gpu-terrain/common-changes 6 年前
Frédéric Vauchelles c3a41aae Updated changelogs 6 年前
GitHub 14f04f34 Merge pull request #1792 from Unity-Technologies/HDRP/staging 6 年前
Remy b364cfd3 Merge branch 'hdrp/staging' into tests/hdrp/distortion 6 年前
Antoine Lelievre 71ec7369 Merge HDRP/staging 6 年前
GitHub edb6e91d Merge pull request #1785 from Unity-Technologies/Remove-decal-shader-keyword 6 年前
Frédéric Vauchelles 11766c70 Added CoreRP Test project 6 年前
Sebastien Lagarde 5b3b3be8 Remove unused files 6 年前
Tim Cooper badd17b3 Update package version for real <next> 6 年前
sebastienlagarde 33a7d3d2 Fix material for decal, was incorrectly using mask source blending 6 年前
GitHub 6f8854ba Merge pull request #1786 from Unity-Technologies/HDRP/staging 6 年前
sebastienlagarde b5a32384 Remove _NORMAL_BLEND_SRC_B keyword in decal 6 年前
Sebastien Lagarde e95fd09e HDRP: update changelog 6 年前
GitHub 03616069 Merge pull request #1784 from Unity-Technologies/Improve-bakeDiffuseLighting-code 6 年前
Antoine Lelievre d728747d Updated changelog 6 年前
sebastienlagarde ace85a00 HDRP: update changelog 6 年前
GitHub de2e6ea2 Merge pull request #1783 from Unity-Technologies/HDRP/staging 6 年前
Antoine Lelievre 779c6cd9 Added indirect light control for stacklit 6 年前
GitHub f1d3b9dd Merge pull request #1771 from Unity-Technologies/HDRP/refactor-reflectionProbe/clean-proxy-volume 6 年前
sebastienlagarde 10164527 Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/clean-proxy-volume 6 年前
sebastienlagarde b55f5754 Fix issue with shader graph - wasn't compiling 6 年前
Antoine Lelievre 2ef3d462 Cleanup Indirect lighting control 6 年前
GitHub 50098f9d Merge pull request #1782 from Unity-Technologies/WarningForCookieWithoutMipmap 6 年前
sebastienlagarde 8c0a4f00 Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code 6 年前
Antoine Lelievre b2cf9b0e Added a volume to control the indirect light intensity 6 年前
sebastienlagarde d405c5eb HDRP: Attemp to fix 2201_ReflectionProbes_Priority Test 6 年前
sebastienlagarde fc996ba1 Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code 6 年前
sebastienlagarde 38c99573 Revert "HDRP: Missing a file for the awake of reflection probe" 6 年前
sebastienlagarde a9c23607 Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code 6 年前
sebastienlagarde 4c23a388 Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/staging 6 年前
GitHub c4a34c26 Merge pull request #1781 from Unity-Technologies/DisableLightTypeDebugMenu 6 年前
Antoine Lelievre 8012ce85 Added a warning for 128x128 cookie texture without mipmaps 6 年前
sebastienlagarde 583344b9 HDRP: Missing a file for the awake of reflection probe 6 年前
Antoine Lelievre 89fdc601 Merge HDRP/staging 6 年前
sebastienlagarde a747dde7 HDRP: Better fix for late init of reflection probe 6 年前
sebastienlagarde a400b51d Revert "Merge pull request #1778 from Unity-Technologies/Emergency-fix-for-reflection-probe" 6 年前
RSlysz dab31605 change default mapping for infinite of ProxyShape 6 年前
Antoine Lelievre c86710c9 Updated changelog 6 年前
RSlysz 3843183e Rename ProxyShape and InfluenceShape 6 年前
Antoine Lelievre c278bbee Simplified Show light type debug settings 6 年前
RSlysz 9122c08e Fix migration issue with ReflectionProbe box size 6 年前
Antoine Lelievre 03c9b17a Add option to disable light by type in the debug menu 6 年前
Yao Xiaoling a740bb25 Use the Lit shader variant stripper for terrain shaders. 6 年前
Yao Xiaoling 0e0c5530 Update terrain utility passes names. Outlining doesn't work. Will fix later. 6 年前
Evgenii Golubev 62f2f73f Fix compilation errors 6 年前
GitHub f0c6fbeb Remove all legacy matrices from Shader Graph (#1652) 6 年前
Evgenii Golubev 0798e2ee Remove _NORMAL_BLEND_SRC_B keyword in decal 6 年前
Tim Cooper 17046b77 Bump minimum unity version to 18.3 6 年前
Yao Xiaoling fa3e5d45 Add missing keywords. 6 年前