25 次代码提交 (main)

作者 SHA1 备注 提交日期
Evgenii Golubev c4d72f2c Add a stencil copy, fix the deferred CS and enable it by default 7 年前
Evgenii Golubev 2c8fcff2 Output HTile via a pixel shader 7 年前
Evgenii Golubev ed0a6b63 Add comments 7 年前
Evgenii Golubev 49e51a0f Fix the UAV issues on PS4 7 年前
sebastienlagarde 2016f575 HDRenderPipeline: Move ShaderConfig.cs.hlsl to ShaderVariables.hlsl 7 年前
Evgenii Golubev a04a82ab Merge branch 'master' 7 年前
Evgenii Golubev 860587d6 Perform the stencil test during the MaterialFeatureFlag generation 7 年前
Peter Bay Bastian a1133cd9 Update #includes of ShaderLibrary to new path 7 年前
Mikko Strandborg a2a3c47b Add vulkan to the list of only_renderers in all the shaders 7 年前
Peter Bay Bastian 9dd5e5c5 Change shader include paths to take advantage of Core being an include path now 7 年前
Evgenii Golubev 0ed1b80b Global rename 7 年前
Sebastien Lagarde 240bc3d1 first compiling version 7 年前
sebastienlagarde f3d7f5bf Address feedback 7 年前
sebastienlagarde 0feb39a6 HDRenderPipeline: Add xboxone support 7 年前
Sebastien Lagarde 5844867b Various fix: shader path update + recreate RenderPipelineResources 7 年前
sebastienlagarde 4b26e012 Move all core file to subfolder CoreRP + update shader include path to CoreRP/ShaderLibrary 7 年前
sebastienlagarde 71b735aa HDRenderPipeline: Add stencil readmask where it make sense 7 年前
sebastienlagarde d3e56499 Fix issue with defaultAdditionalData creating unwanted light + fix stencilMask for deferred 7 年前
Kay Chang 42c358c5 Added Switch support for SRP sample project. 6 年前
Frédéric Vauchelles 504ba0e9 [PlanarProbes] Packed env light data and env proxy data 7 年前
sebastienlagarde 003ed8ce Add pipeline subshader tags for HD 6 年前
sebastienlagarde 9630d754 Rename HDPipeline => HDRenderPipeline + Fix issue with decal.shader 6 年前
Sebastien Lagarde dc30088d HDRenderPipeline: Remove unnecessary header 6 年前
Kay Chang 53b01e3a WIP adding Switch support. 6 年前
Kay Chang c279dc9c Re-added modified files for Switch without BOM. 6 年前