Meriem Ghomari
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747b0749
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Add unity project
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6 年前 |
meriemLghomari
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62c84f2a
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project commit
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6 年前 |
meriemLghomari
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9647299e
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reorganisation
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6 年前 |
meriemLghomari
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45a1c000
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4.7.0 package
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6 年前 |
meriemLghomari
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5e96fd96
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4.7.0 package
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6 年前 |
meriemLghomari
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4456cfac
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4.8.0 package
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6 年前 |
meriemLghomari
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4c52b280
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vfx fix
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6 年前 |
GitHub
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3b68407f
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Fix issue with LOD0 using lightprobes
instead of assuming there is always a lightmap, just copy the lightprobe usage from LOD0.
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6 年前 |
meriemLghomari
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d4267ec0
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Merge branch 'master' of github.com:Unity-Technologies/FontainebleauDemo
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6 年前 |
laurenth-unity
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503166a2
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Update to Unity 2019.1.3f1 HDRP 5.16.0
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5 年前 |
laurenth-unity
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de68a2ac
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Update textures folder
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5 年前 |
laurenth-unity
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cf890610
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update hair and beard textures
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5 年前 |
laurenth-unity
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7e5a5051
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update manifest to latest HDRP for latest bugfixes, remove night star mesh no longer used (replaced by visual effect)
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5 年前 |
laurenth-unity
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cc585e59
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replace psd textures with tga
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5 年前 |
laurenth-unity
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89fb835b
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reference correct texture in stone pile material
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5 年前 |
Laurenth
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6c9f3abd
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Update assets
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5 年前 |
GitHub
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a65e3010
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Merge pull request #8 from Unity-Technologies/2019.3
2019.3
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5 年前 |
Laurenth
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a36b82ce
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Remove unnecessary meta files. Fix InfoIcon
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5 年前 |
FrancescoC-Unity
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5edc0fa8
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Update to 7.2.0
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5 年前 |
etienne cella
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7a53343c
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plug cluster display, fixed exposure
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5 年前 |
GitHub
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4effdb33
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Merge pull request #10 from Unity-Technologies/staging/7.2.0
Update to package 7.2.0
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5 年前 |
etienne cella
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eb22eaf3
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wip fix lens flare, geom coord is ok, occlusion is not
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5 年前 |
etienne cella
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d0f661c4
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wip custom occlusion for lens flares
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5 年前 |
etienne cella
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dd097df3
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wip custom depth buffer, manage projection
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5 年前 |
Laurenth
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a778523a
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Remove redundant unity ball
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5 年前 |
etienne cella
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af040c62
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fix global shader uniforms, viewproj computation
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5 年前 |
Thomas
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af35f5bd
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Fixed wind not updating properly
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4 年前 |
etienne cella
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ac80bf0b
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cluster display lens flares work
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5 年前 |
Thomas
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323b04f3
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Updated the project to 2019.4.1 and HDRP 7.4.1
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4 年前 |
etienne cella
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df378a0b
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infer zbuffer parameters from projection
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5 年前 |
etienne cella
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58e77d94
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reimport + custom depth buffer update
clean reimport on 2020.1 (get rid of previous trial+error), use handle to access custom depth buffer
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5 年前 |
etienne cella
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ce540fb3
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custom depth buffer does not store instances
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5 年前 |
GitHub
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a2eaf5e5
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Merge pull request #9 from etienne-p/master
bring in cluster display related adaptations
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5 年前 |
etienne cella
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26e63c1b
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update lens flare to use new cluster display terminology
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5 年前 |
etienne cella
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2dd2f607
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add konami code, modify debug controls
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5 年前 |
etienne cella
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2ad3b555
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go directly to cinematic mode and stay there, leftCtrl+Q to quit app
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5 年前 |
etienne cella
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e2296763
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add custom depth buffer to day light scene
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5 年前 |
etienne cella
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8bfebbf5
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wip automate cut detection and temporal effects reset
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5 年前 |
etienne cella
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e5d404ed
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add camera cubemap controller
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5 年前 |
etienne cella
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a6d88ad7
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cinematic artefact wip
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5 年前 |
etienne cella
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f915007a
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fog fix
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5 年前 |
etienne cella
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4b4e8ec1
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remove challenger and day&night lighting
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5 年前 |
etienne cella
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e6c92fb5
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add dolly cam controller
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5 年前 |
etienne cella
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415b93f9
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update cluster display GO
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5 年前 |
etienne cella
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0f7744e9
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bring back lighting
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5 年前 |
etienne cella
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85a35328
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lighting keyboard controls
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5 年前 |
Adam-Myhill
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abbce81d
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Camera: First pass on 1 dolly track + CART
We might need to discuss the Cart object as it's an additional thing VS camera/dolly
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5 年前 |
Adam-Myhill
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57a69ee9
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Now with Timeline Cart animation
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5 年前 |
etienne cella
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bad3ed1a
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simplify dolly controller
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5 年前 |
Adam-Myhill
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cb55748f
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Merge branch 'feature-ME/dolly' of https://github.com/Unity-Technologies/FontainebleauDemo into feature-ME/dolly
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5 年前 |
etienne cella
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0d5cc5b5
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control timeline speed instead of path speed
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5 年前 |
etienne cella
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ca00428c
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implement dolly reset
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5 年前 |
etienne cella
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ea129589
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add leaf particles
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5 年前 |
etienne cella
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16d9ee3e
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upgrade to .0a24
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5 年前 |
Adam-Myhill
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a4bceb31
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Camera / Post: Slowed down camera, tuned post
Less CA, slight value tweaks, overall a bit smoother now
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5 年前 |
etienne cella
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b7acbd59
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clustersync rename, lower TAA sharpening to reduce blur effect on leafs
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5 年前 |
etienne cella
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bc52b643
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update manifest, add camera control modes: dolly, free, cubemap
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5 年前 |
etienne cella
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146d8e35
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show cursor in editor, hide it in player
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5 年前 |
etienne cella
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8623253b
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make buffer invalidation optional
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5 年前 |
etienne cella
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67d0993d
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fix light switch
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5 年前 |
GitHub
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04005997
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Merge branch 'master-ME' into feature-ME/dolly
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5 年前 |
GitHub
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9d2e1e15
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Merge pull request #15 from Unity-Technologies/feature-ME/dolly
Feature me/dolly
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5 年前 |
etienne cella
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9b9ae775
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update manifest, custom buffer shortcut, runtime gui
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5 年前 |
etienne cella
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4549b477
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dolly fix
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5 年前 |
etienne cella
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6468a3c8
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add command line initializer, update manifest
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5 年前 |
etienne cella
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a133051a
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Merge branch 'master-ME' into cinematic-demo-ME
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5 年前 |
etienne cella
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3b58000f
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fix night lighting, day shadow flickering
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5 年前 |
etienne cella
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ebc8f5f7
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fix double lighting scene loading, switch face on key down only
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5 年前 |
etienne cella
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8977da3f
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hdrp-unlit must be packaged in build including its instanced version
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5 年前 |
etienne cella
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c161da43
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Merge branch 'master-ME' into cinematic-demo-ME
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5 年前 |
Kristijonas Jalnionis
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2a438db8
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Updated packages
* Updated packages to their newest versions through packman
* Removed local HDRP config package
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3 年前 |
Sean Igor Connor
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3b7d1daa
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Upgraded to 2022.x, refactored for ClusterDisplay.
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3 年前 |
Kristijonas Jalnionis
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b8156a68
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Upgraded the project to 2019.4.36f1
* Updated packages through packman
* Other minor changes
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3 年前 |
Kristijonas Jalnionis
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1121cc7b
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Upgraded the project to 2020.3.29f1
* Upgraded packages
* Created LSAs for lighting scenes
* Minor tweaks to lighting settings
* Rebaked GI
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3 年前 |
Sean Igor Connor
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9de3a21c
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Hiding UI, added automatic state changing to timeline.
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3 年前 |
RemyUnity
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d26c63f3
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convert UI materials to use shadergraph
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3 年前 |