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4.7.0 package

/main
meriemLghomari 6 年前
当前提交
5e96fd96
共有 26 个文件被更改,包括 1232 次插入4067 次删除
  1. 535
      Assets/Demo/Scripts/FPV/FirstPersonCharacter/Prefabs/FPSController.prefab
  2. 5
      Assets/Demo/Scripts/utilities/Editor/ReplaceSelected.cs
  3. 4
      Assets/Demo/Settings/HDRenderPipelineAsset Demo.asset
  4. 2
      Assets/Demo/Settings/SSS/Demo Diffusion Profile Settings.asset
  5. 318
      Assets/Demo/Video_Loader.unity
  6. 54
      Assets/Demo/Video_Timeline.unity
  7. 14
      Assets/Graph/GenericMaterials/Grounds/Material/Moss_01.mat
  8. 53
      Assets/Graph/Lighting/Decals/DECALS.prefab
  9. 999
      Assets/Graph/Lighting/Textures/gaslantern_Glass_BaseColor.png
  10. 35
      Assets/Graph/Lighting/Textures/gaslantern_Glass_BaseColor.png.meta
  11. 999
      Assets/Graph/Lighting/Textures/gaslantern_Glass_MaskMap.png
  12. 26
      Assets/Graph/Lighting/Textures/gaslantern_Glass_MaskMap.png.meta
  13. 999
      Assets/Graph/Lighting/Textures/gaslantern_Glass_Normal.png
  14. 35
      Assets/Graph/Lighting/Textures/gaslantern_Glass_Normal.png.meta
  15. 999
      Assets/Graph/Lighting/Textures/gaslantern_MetalPainted_BaseColor.png
  16. 35
      Assets/Graph/Lighting/Textures/gaslantern_MetalPainted_BaseColor.png.meta
  17. 30
      Assets/Graph/Lighting/Textures/gaslantern_MetalPainted_MaskMap.png.meta
  18. 35
      Assets/Graph/Lighting/Textures/gaslantern_MetalPainted_Normal.png.meta
  19. 70
      Assets/Graph/ThirdPersonCharacter/Challenger/ChallengerThirdPersonCharacter.prefab
  20. 20
      Assets/Graph/ThirdPersonCharacter/Challenger/Materials/SGR_ThreadMapDetail.shadersubgraph
  21. 2
      Assets/Graph/ThirdPersonCharacter/Challenger/Materials/SGR_uvCombine.shadersubgraph
  22. 2
      Assets/Graph/ThirdPersonCharacter/Challenger/Materials/SG_CottonWool_SSSTransmission.ShaderGraph
  23. 11
      Packages/manifest.json
  24. 13
      ProjectSettings/ProjectSettings.asset
  25. 4
      ProjectSettings/QualitySettings.asset

535
Assets/Demo/Scripts/FPV/FirstPersonCharacter/Prefabs/FPSController.prefab


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5
Assets/Demo/Scripts/utilities/Editor/ReplaceSelected.cs


foreach (Transform t in transforms)
{
GameObject g;
PrefabType pref = PrefabUtility.GetPrefabType(replacement);
//PrefabType pref = PrefabUtility.GetPrefabType(replacement);
PrefabAssetType pref = PrefabUtility.GetPrefabAssetType(replacement);
if (pref == PrefabType.Prefab || pref == PrefabType.ModelPrefab)
if (pref != PrefabAssetType.NotAPrefab)
{
g = (GameObject)PrefabUtility.InstantiatePrefab(replacement);
}

4
Assets/Demo/Settings/HDRenderPipelineAsset Demo.asset


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2
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m_EditorClassIdentifier:
profiles:

318
Assets/Demo/Video_Loader.unity


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