void Update()
{
// B + left or right arrow to switch orientation
if (Input.GetKey(KeyCode.B))
if (Input.GetKeyDown(KeyCode.B))
Next();
}
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0