103 次代码提交 (lw-hw19-volume-env)

作者 SHA1 备注 提交日期
Andre McGrail dc6b492f Added WaterFXPass to MyLWRenderer 6 年前
Andre McGrail b5f3c4b4 Updated MyLWRenderer to newest SRP commit (not working 100%) 6 年前
Tim Cooper 74bdfc61 Update to match core code. 6 年前
Andre McGrail 88fbddf7 Massive cleanup 6 年前
Tim Cooper 78dd04dc Fix scene view gizmos (workaround till LW gets the real fix) 6 年前
Andre McGrail b1f6c73f Fixed custom renderer for latest SRP 6 年前
Tim Cooper b751bcc7 Update planer reflections. 6 年前
Tim Cooper f04d249b Update boatdemo. 6 年前
Andre McGrail f6841daa Merge branch 'tim-callbacks' 6 年前
Andre McGrail 316d47cb Removed WaterSystem submodule and embedded as local Package. 6 年前
Felipe Lira 19618638 Updated BoatAttack because of api changes in LWRP. 6 年前
GitHub 073b4043 Merge pull request #5 from Verasl/lw/update-api 6 年前
Andre McGrail 53121d00 Merge branch 'master' of https://github.com/Verasl/BoatAttack 6 年前
Felipe Lira 413a205e update Boat attack API 6 年前
GitHub cf287055 Merge pull request #6 from Verasl/lw/api-changes-v2 6 年前
Andre McGrail e5cf59be Init branch push 6 年前
GitHub bd60d1e2 Merge pull request #7 from Verasl/MiscWork 6 年前
Andre McGrail 8b65ed9b Update work for API v5 6 年前
Andre McGrail b6688ed9 Updated Pipeline api rename 6 年前
GitHub 672c6f5f Merge pull request #12 from Verasl/lw/file-renames 6 年前
MingWai 01439ebc SRP API changes by peter 6 年前
Wilfrid b847315a Update API in water-system 6 年前
GitHub c932b398 Merge pull request #16 from Wilfrid-Unity/srp-api-changes 6 年前
Andre McGrail ed67b62e Latest changes 6 年前
Andre McGrail 2be28b1a Slight tweaks 6 年前
Felipe Lira 9a0fe661 LWRP moved to non experimental namespace. This fixed compile errors to use new LWRP. 6 年前
GitHub e0fcb680 Merge pull request #20 from Verasl/srp-api-changes 6 年前
Felipe Lira 7bcb0894 Using HDR10 as HDR format. 6 年前
Andre McGrail 08c9a7be Texture/Shader tweaks 6 年前
Felipe Lira fefc7350 updated planar reflection texture to not use depth. 6 年前
Andre McGrail 075c6b2d Merge branch 'master' into optimization 6 年前
GitHub 599cccf6 Merge pull request #21 from Verasl/optimization 6 年前
André McGrail ed284400 Fixed Timeline/Cinemachine issues 6 年前
André McGrail d221bcac Updated to work with shader cleanup PR on SRP 6 年前
André McGrail 98dcb308 Assorted changes 6 年前
GitHub 03081f47 Merge pull request #23 from Verasl/shader-api-cleanup 6 年前
André McGrail 741890d1 Init commit 6 年前
André McGrail 175825d8 Fixed planar reflections 6 年前
André McGrail 11eb0468 Tweaks 6 年前
GitHub a6991323 Merge pull request #29 from Verasl/art-tweaks 6 年前
André McGrail 81134287 Init changes 6 年前
André McGrail b61025fb Updated render passes to newest changes on SRP repo 6 年前
André McGrail 192ef3fc Final tweaks to branch 6 年前
GitHub 28758d0f Merge pull request #31 from Verasl/lw/passes-in-objects 6 年前
André McGrail 1b25cca4 InitCommit 6 年前
André McGrail da3485f6 Merge branch 'GDC-temporary' 6 年前
André McGrail 93827278 Moved waterfx pass to before opaques 6 年前
André McGrail 3de9266d Merge branch 'master' into release/2019.1 6 年前
André McGrail 8c8bf892 Final Cleanup 6 年前
André McGrail 1f30f7fa PlanarReflection format fix for platforms that don't support RGB111110Float 6 年前
André McGrail c45a1a72 PlanarReflection format fix for platforms that don't support RGB111110Float 6 年前
André McGrail 69f04a89 PlanarReflection format fix for platforms that don't support RGB111110Float 6 年前
André McGrail 2dfa66c1 Merge branch 'release/2019.3' 6 年前
André McGrail a5cd0dc0 Merge branch 'master' into lw/post-v3 6 年前
André McGrail df2b7a4a Fix planar reflections from rendering post v3 6 年前
André McGrail 7b564e6c Update to Universal 5 年前
André McGrail c3ae69d1 Clean up 5 年前
André McGrail cb31d036 Updated scene 5 年前
GitHub c05078fa Merge pull request #47 from Verasl/Update-to-package-7.0.0 5 年前
Florian Penzkofer a703ffc3 Enable check for RenderTextureFormat.RGB111110Float support 5 年前
André McGrail bdc8378b Changes 5 年前
GitHub 635d9497 Demo work merge (#64) 5 年前
André McGrail d2264a9f Merge branch 'master' into release/2019.3 5 年前
André McGrail 97a0a4fb Water update 5 年前
GitHub 988f8ccd Bug fixes (#83) 5 年前
André McGrail 21c60d19 Merge branch 'master' into deferred-renderer 5 年前
André McGrail b8e65b52 Bug fixes (#83) 5 年前
Andre McGrail 625fd653 Tweaks to water shader and fixed lifetime issue for caustics material 4 年前
thomas-zeng fe02dad1 * Fixed XR single pass instanced mode and multiview mode. 5 年前
andytouch 97982772 Fix: Imported fixed Water Caustics from demo-work branch 5 年前
Andre McGrail bfaabc16 Assorted bug fixes and improvements 4 年前
Andre McGrail 8c5ed2f1 updated branch to 2020.1.0b14 and URP 9.0.0.preview33 4 年前
GitHub 5d035120 Bugfix/caustics (#104) 4 年前
Andre McGrail a6b4cbaa Bugfix/caustics (#104) 4 年前
Mike Geig 5f1126f8 Merge branch 'merge-branch' into dots-physics 5 年前
André McGrail 2e8074d7 Assorted changes 5 年前
Mike Geig a4269de5 Merge branch 'demo-work' into dots-physics 5 年前
GitHub 20c32484 Feature/benchmark (#126) 4 年前
thomas-zeng bc4b45d7 Merge branch 'xr/fix-xr-singlepass' of https://github.com/Unity-Technologies/BoatAttack into boatattack/xr/add-xr-support 4 年前
André McGrail 219e8688 Squashed commit of the following: 4 年前
André McGrail 937258d5 Merge branch 'master' into feature/new-clouds 4 年前
Mike Geig 4f1f8aa4 Merge branch 'dots-physics' into merge-branch 5 年前
André McGrail f5f9d558 added infinite water pass 4 年前
Andre McGrail 0ebf7dd2 Fixed profiling scope errors 4 年前
Felipe Lira ce9b2bda optimised water caustics shader and pass 5 年前
Andrem 036f8f82 More work 4 年前
GitHub 3cb49ac5 Graphics: Check B10G11R11 support for HDR format (#141) 4 年前
André McGrail 43338855 optimised water caustics shader and pass 5 年前
André McGrail e83a7c71 Tweaked Caustic effect to render only on underwater pixels 5 年前
André McGrail ae1ff984 Assorted fixes 5 年前
André McGrail 49320f4a Assorted Changes 5 年前
André McGrail 73f3a10b Init commit 5 年前
André McGrail 48934340 Merged renderer features into one 5 年前
André McGrail 9e0f924d Additional work 5 年前
André McGrail 7e67e768 Assorted cleanup and UI work 5 年前
André McGrail dfacfd94 updates 5 年前
André McGrail 71d76279 Project cleanup 5 年前
André McGrail a60e6f47 Merge branch 'demo-work-temp' into demo-work 5 年前
Andrem 30408e83 Merge branch 'feature/infinite-sea' of https://github.com/Unity-Technologies/BoatAttack into feature/infinite-sea 3 年前
Andrem 5eb68dc3 Merge branch 'master' into feature/new-clouds 3 年前
Andre McGrail 6238e07b Fixed caustics not appearing in color copy 3 年前
Andrem 0846f86d depth capturing always happens for ease of reproducing 3 年前
Andrem 3ff78b82 Graphics: Check B10G11R11 support for HDR format (#141) 3 年前