这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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Ciro Continisio 1690f35f PigChef jump fixes, particles on jump liftoff 4 年前
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Editor Merge branch 'create-editorBase-for-custom-inspector' of https://github.com/rainaldisatria/open-project-1 into main 4 年前
ActivateAttackSO.cs Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
ActivateAttackSO.cs.meta Initial Plant Critter combat system - Get Hit - Killed 4 年前
AerialMovementActionSO.cs Update PigChef TransitionTable, Jumping and Sliding mechanics (#310) 4 年前
AerialMovementActionSO.cs.meta Update PigChef TransitionTable, Jumping and Sliding mechanics (#310) 4 年前
AnimatorMoveSpeedActionSO.cs Added Run and Faint animation for PigChef, implemented Run as BlendTree 4 年前
AnimatorMoveSpeedActionSO.cs.meta Added Run and Faint animation for PigChef, implemented Run as BlendTree 4 年前
AnimatorParameterActionSO.cs Reworked all Actions and Conditions to take advantage of the refactor 4 年前
AnimatorParameterActionSO.cs.meta PigChef plays idle and walk animations 4 年前
ApplyMovementVectorActionSO.cs Update PigChef TransitionTable, Jumping and Sliding mechanics (#310) 4 年前
ApplyMovementVectorActionSO.cs.meta Merge branch 'DeivSky/state-machine' into main 4 年前
AscendActionSO.cs Update PigChef TransitionTable, Jumping and Sliding mechanics (#310) 4 年前
AscendActionSO.cs.meta Character state machine 4 年前
ChasingTargetActionSO.cs Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
ChasingTargetActionSO.cs.meta Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
ClearInputCache_OnEnterSO.cs Fix input caching (#339) 4 年前
ClearInputCache_OnEnterSO.cs.meta Fix input caching (#339) 4 年前
ControlWalkingParticlesActionSO.cs Integrated dust particles 4 年前
ControlWalkingParticlesActionSO.cs.meta Integrated dust particles 4 年前
DescendActionSO.cs Update PigChef TransitionTable, Jumping and Sliding mechanics (#310) 4 年前
DescendActionSO.cs.meta Merge branch 'DeivSky/state-machine' into main 4 年前
DestroyCritterSO.cs Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
DestroyCritterSO.cs.meta Initial Plant Critter combat system - Get Hit - Killed 4 年前
DropRewardSO.cs Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
DropRewardSO.cs.meta Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
Editor.meta AnimatorParameterActionSO and refactoring 4 年前
FaceProtagonistSO.cs [Bot] Automated dotnet-format update 4 年前
FaceProtagonistSO.cs.meta Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前
GetHitFlashingEffectActionSO.cs Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
GetHitFlashingEffectActionSO.cs.meta Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
GroundGravityActionSO.cs Reworked all Actions and Conditions to take advantage of the refactor 4 年前
GroundGravityActionSO.cs.meta Merge branch 'DeivSky/state-machine' into main 4 年前
HorizontalMoveActionSO.cs Reworked all Actions and Conditions to take advantage of the refactor 4 年前
HorizontalMoveActionSO.cs.meta Merge branch 'DeivSky/state-machine' into main 4 年前
PlayAudioCueActionSO.cs Add a Stop and Finish option for the AudioManager 4 年前
PlayAudioCueActionSO.cs.meta AudioSystem functionality 4 年前
PlayJumpParticlesActionSO.cs Integrated dust particles 4 年前
PlayJumpParticlesActionSO.cs.meta Integrated dust particles 4 年前
PlayLandParticlesActionSO.cs Tweaks to landing particles 4 年前
PlayLandParticlesActionSO.cs.meta Integrated dust particles 4 年前
PlayLiftoffJumpParticlesActionSO.cs PigChef jump fixes, particles on jump liftoff 4 年前
PlayLiftoffJumpParticlesActionSO.cs.meta PigChef jump fixes, particles on jump liftoff 4 年前
ResetGetHitStateSO.cs Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
ResetGetHitStateSO.cs.meta Initial Plant Critter combat system - Get Hit - Killed 4 年前
RoamingAroundSpawningPositionActionSO.cs [Bot] Automated dotnet-format update 4 年前
RoamingAroundSpawningPositionActionSO.cs.meta Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
RotateActionSO.cs [Bot] Automated dotnet-format update 4 年前
RotateActionSO.cs.meta Merge branch 'DeivSky/state-machine' into main 4 年前
SlideActionSO.cs Update PigChef TransitionTable, Jumping and Sliding mechanics (#310) 4 年前
SlideActionSO.cs.meta Merge branch 'DeivSky/state-machine' into main 4 年前
StopAgentSO.cs Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
StopAgentSO.cs.meta Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
StopMovementActionSO.cs Update PigChef TransitionTable, Jumping and Sliding mechanics (#310) 4 年前
StopMovementActionSO.cs.meta Update PigChef TransitionTable, Jumping and Sliding mechanics (#310) 4 年前