1293 次代码提交 (f26da778-33a2-42d8-9beb-8382f4a09a82)

作者 SHA1 备注 提交日期
itsLevi0sa 72ec616e [Bot] Automated dotnet-format update 3 年前
itsLevi0sa 66a70a2e MountainCave Whiteboxing Proposal 3 年前
Nathan V a1b0eb29 Modifying Railed Bridge Meshes 3 年前
uChema f26da778 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema d7205d06 Add all questlines and rework Dialogue structure and Dialogue/Quest System. Winning and losing outcome WIP 3 年前
Ciro Continisio 754f3f28 Removed dead prefab links 3 年前
Ciro Continisio c853f465 Fix to initial scene 3 年前
Ciro Continisio 832dd088 Merge branch 'ciro' 3 年前
Ciro Continisio 5b2ff381 More tweaks to CC 3 年前
Ciro Continisio c3118a36 New day, new test 3 年前
Ciro Continisio f3bd8b00 Three raycasts 3 年前
Ciro Continisio 93d83526 New scene bake 3 年前
Ciro Continisio 3e67c187 Merge branch 'main' into ciro 3 年前
Ciro Continisio b214f102 Work on character controller 3 年前
Amel Negra 8a1d6ab0 Binding main character to timeline 3 年前
Amel Negra 79c4bba1 Removed not needed child game objects from cutscene prefab 3 年前
Amel Negra 719e6464 updating prefab and scene for cutscene 3 年前
Amel Negra d9900de0 Cutscene can be triggered by specific cinematic events (+ kept collider trigger for test purpose) 3 年前
uChema b4892bfe Merge with main 3 年前
Ciro Continisio 7a6ec0e8 Merge remote-tracking branch 'tech-mkt/main' 3 年前
Amel Negra 77d67e1f Removing temporary scene used 3 年前
Amel Negra f670d943 Updating cutscene example scene with dialogue-cutscene updates 3 年前
Amel Negra 632f55f9 Hide the Dialogue UI when we advance in cutscene dialogue now works 3 年前
Amel Negra 42ba5e06 Merge remote-tracking branch 'origin/main' into AmelMain 3 年前
Amel Negra 94be6353 Fixing dialogue error on cutscene end 3 年前
Amel Negra f23fd014 Temporarily disabled Slime critter state machines on scene for tests 3 年前
Ciro Continisio 44bdea11 Fixed landing SFX playing when attacking in the air 3 年前
Amel Negra 47746a1b Pushing cutscene and changes on the scene 3 年前
GitHub 0d96fe7f Implement pause menu music (#463) 3 年前
Amel Negra e6b57e51 Adding Field Farms Cutscene scene for timeline tests 3 年前
GitHub a98c8e7f Fixed jump attack particle bug (#464) 3 年前
Amel Negra 551380e3 Cutscene debug material and Nav mesh for test scene 3 年前
Ciro Continisio 36d16456 File cleanup and relocation 3 年前
uChema e022f2ee Rework on questline naming 3 年前
Ciro Continisio 86269522 Fixes to cave 3 年前
Ciro Continisio b85ea8e1 Merge remote-tracking branch 'tech-mkt/main' 3 年前
Ciro Continisio 115a64e1 Cave and Path entrance/exit 3 年前
GitHub e8854e92 fix: add null check (#467) 3 年前
Ciro Continisio 4b2bcaf1 Mountain Path scene 3 年前
Ciro Continisio 78fb378d Relocated listener script 3 年前
GitHub 06df8c3e Add script to orient audio listener with the camera (#457) 3 年前
uChema 2415469c Change SO's menu asset order. Add End of dialogue event to event Data. 3 年前
uChema fd58c9ac Add new item icons 3 年前
uChema 09ae3bfc Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema 8a2721d9 Setting Questline + rename SO's files 3 年前
Ciro Continisio 942b0f59 Fix to LightmapScale tool 3 年前
Ciro Continisio c3e3036c ProBuilderMeshes 3 年前
Ciro Continisio daf25dee Removed test scene from build 3 年前
Ciro Continisio cc99c71a Added 3D to main menu (temp) 3 年前
Ciro Continisio c5d56d4c Fixed bug when player landed in multiple LocationExits at once 3 年前