Ciro Continisio
6804ad52
Boat, Fry king, Lantern fixes
4 年前
Dave Rodriguez
5c6ddda0
Add Explicit Prewarm to Pool
Added Prewarm to IPool
Implemented Prewarm in PoolSO
Removed private InitializePool in ComponentPoolSO
Added Lazy-Loaded PoolRootObject to ComponentPoolSO
Removed InitialPoolSize property from ComponentPoolSO
Modified Examples to use new workflow
Modified Audio scripts to use new workflow
4 年前
Ciro Continisio
07d58711
Boat, Fry king
4 年前
Ciro Continisio
5fcc526a
Merge branch 'use-box-collider-for-pottery-objects' of https://github.com/mtakac/open-project-1 into main
4 年前
Ciro Continisio
f8f9e0b0
Event system refactoring
4 年前
Marek Takac
b02de935
Changed Pottery game object collider to box
4 年前
Ciro Continisio
0bcdfe44
Merge remote-tracking branch 'tech-mkt/main' into pr-bashing
4 年前
Ciro Continisio
e7bdd126
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
8329a39a
Removed meta
4 年前
Ciro Continisio
cd97a760
Removed warnings
4 年前
Ciro Continisio
3e2ad7f2
Integrated dust particles
4 年前
Ciro Continisio
9c929491
Merge branch 'main' of https://github.com/erizzoalbuquerque/open-project-1 into pr-bashing
4 年前
Ciro Continisio
12f2649c
Talk animation re-implemented
4 年前
Ciro Continisio
ee1d998c
AnimatorParameterActionSO and refactoring
4 年前
Ciro Continisio
7afb5af0
StateMachine serialisation fix
4 年前
Ciro Continisio
72550bc5
Merge branch 'add-sliding-to-jump-descending-transition' of https://github.com/mtakac/open-project-1 into pr-bashing
# Conflicts:
# UOP1_Project/Assets/ScriptableObjects/StateMachine/Protagonist/PigChef_TransitionTable.asset
# UOP1_Project/Assets/ScriptableObjects/StateMachine/Protagonist/States/Idle.asset
4 年前
rainaldisatria
a0293eb3
Merge remote-tracking branch 'upstream/main' into branching-feature-in-dialogue-system
4 年前
Zakhar Ipatov
badd647a
Editor window event fix
4 年前
Ciro Continisio
58d65aa2
Merge remote-tracking branch 'tech-mkt/main' into pr-bashing
4 年前
kgc00
a23c841c
updated readme
4 年前
rainaldisatria
f7791e6d
Update BranchingExamples.unity
4 年前
Ciro Continisio
7f5780ce
[Bot] Automated dotnet-format update
4 年前
kgc00
8c299774
menu prefab into scene
4 年前
rainaldisatria
430d537b
Update InputReader.cs to safely invoke the event
4 年前
Chema Damak
9bfb88e2
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
3db2e782
Added the ability to talk
4 年前
kgc00
20efc354
readme
4 年前
rainaldisatria
85be34a1
Update DialogueManager.cs to support showing DialogueData and branching
4 年前
Chema Damak
3aaa37cc
Add UI system, Inventory UI and update Inventory System
4 年前
Marek Takac
c91c9d5b
Added Sliding to JumpDescending protagonist transition
4 年前
Ciro Continisio
383e85b3
Renamed variable in all Conditions and Actions
4 年前
kgc00
46aadc33
removed action asset reference in event system on prefab
4 年前
rainaldisatria
b0513472
Adjust DialogueManager.cs to support branching
4 年前
Chema Damak
464fd3cf
Merge branch 'pr/130' into Inventory
4 年前
Chema Damak
d9519898
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
7be88cca
Removed script Character, moved StateMachine SOs
4 年前
kgc00
c1a6983d
merged in main, added menu prefab to asset database
4 年前
rainaldisatria
d74551dd
Create DialogueTrigger.cs
4 年前
treivize
e9e05bd8
Updated Alert animation and clean up branch
4 年前
Chema Damak
093779d0
Fix cutscenes
4 年前
andytouch
6da421fe
Art: Added RandomPositionTint Shader Graph.
4 年前
Ciro Continisio
d14b0e45
Cleanup
4 年前
kgc00
7b04a609
Merge branch 'main' into simple-menu-controls
4 年前
rainaldisatria
8df7066a
Move and rename example scene name
4 年前
treivize
896fc63a
Removed eyes from Plant Critter and set up a proper animator
4 年前
treivize
ec0e4787
Fixed Slime inner movement to be Object UV based and clamp direct specular
4 年前
Chema Damak
597b3f7b
Merge branch 'localization' into main
4 年前
andytouch
a397d578
Art: Added Detail Masks for Main Characters. Added DetailMaskTint Shader Graph.
4 年前
Ciro Continisio
77c86ba9
Merge remote-tracking branch 'tech-mkt/state-machine-improvements' into main
4 年前
kgc00
253b73a3
Merge remote-tracking branch 'upstream/main' into main
4 年前