浏览代码

Fixed Slime inner movement to be Object UV based and clamp direct specular

/main
treivize 4 年前
当前提交
ec0e4787
共有 3 个文件被更改,包括 27 次插入7 次删除
  1. 24
      UOP1_Project/Assets/Shaders/SubGraphs/ToonShading.shadersubgraph
  2. 2
      UOP1_Project/Assets/Shaders/Toon_Fresnel.shadergraph
  3. 8
      UOP1_Project/Assets/ProBuilder Data.meta

24
UOP1_Project/Assets/Shaders/SubGraphs/ToonShading.shadersubgraph
文件差异内容过多而无法显示
查看文件

2
UOP1_Project/Assets/Shaders/Toon_Fresnel.shadergraph
文件差异内容过多而无法显示
查看文件

8
UOP1_Project/Assets/ProBuilder Data.meta


fileFormatVersion: 2
guid: 56dc4cbb7efbf1749a5955073175fead
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
正在加载...
取消
保存