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Changed Pottery game object collider to box

/main
Marek Takac 4 年前
当前提交
b02de935
共有 1 个文件被更改,包括 4 次插入4 次删除
  1. 8
      UOP1_Project/Assets/Prefabs/Props/Pottery.prefab

8
UOP1_Project/Assets/Prefabs/Props/Pottery.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!135 &3643492659455997558
SphereCollider:
--- !u!65 &6161935898026677332
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}

m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.25
m_Center: {x: 0.000032931566, y: 0.19022962, z: 0.00025852025}
m_Size: {x: 0.45636025, y: 0.38045925, z: 0.4567869}
m_Center: {x: 0, y: 0.19, z: 0}
--- !u!1001 &1827721930691369115
PrefabInstance:
m_ObjectHideFlags: 0

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