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removed action asset reference in event system on prefab

/main
kgc00 4 年前
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46aadc33
共有 1 个文件被更改,包括 3 次插入2 次删除
  1. 5
      UOP1_Project/Assets/Prefabs/Menu/DebugMenu.prefab

5
UOP1_Project/Assets/Prefabs/Menu/DebugMenu.prefab


m_Script: {fileID: 11500000, guid: af38c0740d43a4f419a21ea970c9cf53, type: 3}
m_Name:
m_EditorClassIdentifier:
_currentSelection: {fileID: 0}
_mouseSelection: {fileID: 0}
_inputReader: {fileID: 11400000, guid: 945ec0365077176418488737deed54be, type: 2}
--- !u!1 &9071686868265466418
GameObject:

m_EditorClassIdentifier:
m_MoveRepeatDelay: 0.5
m_MoveRepeatRate: 0.1
m_ActionsAsset: {fileID: -944628639613478452, guid: 47a7bd10b734b954e95d4dbf166f5578,
type: 3}
m_ActionsAsset: {fileID: 0}
m_PointAction: {fileID: -1081382505055069372, guid: 47a7bd10b734b954e95d4dbf166f5578,
type: 3}
m_MoveAction: {fileID: -2153057896115842802, guid: 47a7bd10b734b954e95d4dbf166f5578,

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