897 次代码提交 (837dcf96-70bf-4f26-91e8-af99897ecca9)

作者 SHA1 备注 提交日期
uChema bbcf3752 Add control over cooking when near pot 4 年前
uChema e5dbebfb clening assets folder 4 年前
Amel Negra 564a406f Added new interaction scene example 4 年前
uChema c51b9a34 Merge branch 'interaction' of https://github.com/UnityTechnologies/open-project-1 into interaction 4 年前
Amel Negra 77df437f Removed old comments from InteractionManager 4 年前
uChema 6434aa7b Renaming and cleaning folders 4 年前
Amel Negra 47e3af25 Renamed UI scene to gameplay scene 4 年前
rainaldisatria 3bf061d4 Use CustomBaseEditor class in AnimatorParameterActionSOEditor.cs 4 年前
Ciro Continisio 7438112a Reworked the CM camera, added collider, noise 4 年前
rainaldisatria 0cc94ef8 Use CustomBaseEditor class in GameSceneSOEditor.cs 4 年前
Ciro Continisio 2b770690 ClearSky skybox 4 年前
rainaldisatria aeba46f4 Create CustomBaseEditor.cs 4 年前
Ciro Continisio 6c55468b Skybox experiments 4 年前
Dan Young 268ab82e Merge remote-tracking branch 'upstream/art-assets' into art-assets 4 年前
Ciro Continisio 9d3fb89a Merge remote-tracking branch 'tech-mkt/state-machine-improvements' into main 4 年前
Amel Negra 770c4301 setup IK for the pig on the arms 4 年前
GitHub 76062a54 Fix/LocationSO not serialized properly (#258) 4 年前
Ciro Continisio e7b2e446 New art assets 4 年前
Ciro Continisio de0da3ef ChefHat accessory 4 年前
Ciro Continisio 13879ada Small fixes 4 年前
Ciro Continisio 648aa035 First setup 4 年前
Smurjo c6862e6f palm leaf set and lobster 4 年前
GitHub 5c82e99e Merge pull request #2 from UnityTechnologies/main 4 年前
MTrecozzi c97e9c6b [Bot] Automated dotnet-format update 4 年前
GitHub 5fd25192 Added small internal cooldown to the PlayLandParticlesAction StateAction (#260) 4 年前
Ciro Continisio 30428f5c Tweaks 4 年前
Ciro Continisio 7354551c Preselect default button 4 年前
uChema 2aa92a2d Merge 4 年前
Brett 53a29ad3 Localize TMP font 4 年前
Ayhan Sakarya 3129dcbe Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector 4 年前
Ayhan Sakarya 05abd3e9 Made a refactor of the used setting classes as follows: 4 年前
Ayhan Sakarya dbe17bef - Set the "GameInput" Input Action Class as reference in the eventsystem of the Settings System.unity scene 4 年前
Ayhan Sakarya 65b9d08b Implementation of current Settings System includes the following: 4 年前
Amel 9c207f58 testing ground scene cleaning 4 年前
Amel fe4de3b9 updated example scene for interaction 4 年前
Amel ceeb6c1e Added collider on bard hare prefab 4 年前
Chema Damak eaac2446 [Bot] Automated dotnet-format update 4 年前
Chema Damak 1cd68b6d Add an on Interaction Ended Event raise 4 年前
Amel f194e62b [Bot] Automated dotnet-format update 4 年前
Amel 1fa4000f Adding initialization script 4 年前
Amel f8264168 updated event name for interaction ended 4 年前
Chema Damak e3274c8d [Bot] Automated dotnet-format update 4 年前
Chema Damak 76c0c04b Fix last commit 4 年前
Chema Damak 8a166bf0 Merge branch 'interaction' of https://github.com/UnityTechnologies/open-project-1 into interaction 4 年前
Amel 2c9810c9 Merge branch 'main' into interaction 4 年前
Chema Damak 2051a72a Adding interaction UI + Events 4 年前
Amel 2807218f bard hare in interaction example scene for talk interaction test 4 年前
Amel be977071 [Bot] Automated dotnet-format update 4 年前
Amel 5418926e added null check before event raise on interaction 4 年前
Chema Damak e73d3ecf [Bot] Automated dotnet-format update 4 年前