rcarag
76ffdd4f
[Bot] Automated dotnet-format update
4 年前
treivize
5a7b97f4
Corrected plant critter state machine to be aligned with animator
Sometimes when giving the last hit to the plant critter, it happens that the plant is killed without playing the expected animations.
I have just figured out what is going wrong, the attack state in plant critter state machine has transition to dying state, so it happens that the state machine is ahead compare to the animator so some animations are missed. I am removing these transitions (Attack to Dying and Fighting to Dying, and adding BeenHit to Dying)
4 年前
GitHub
fb323a77
Allow multiple entry/exit points in Locations ( #284 )
* added support for multiple entry/exit points using PathSO
* + added entrance & exit in TestingGround scene going to the Beach scene
* + LocationExit: renamed a private method
* Added spawn location tag
* Added tag to entrances in different locations
* Find entrances with tag before spawning
* Added array initialization
* Made entrance a prefab
Co-authored-by: Amel Negra <amel.negra@unity3d.com>
4 年前
Ciro Continisio
b8753400
Merge remote-tracking branch 'tech-mkt/main' into main
4 年前
Ciro Continisio
9429e445
Imported SlimeCritter animations
4 年前
Ciro Continisio
154737ee
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
1cd999fc
Merge branch 'art-assets' of https://github.com/lpchow/open-project-1 into pr-bash
4 年前
Ciro Continisio
8cfe9d97
ProjectSettings
4 年前
Ciro Continisio
7c088a1f
Merge branch 'pr-bash' into main
4 年前
Ciro Continisio
6e9237b6
Walkling cane as weapon, tweaks to animations
4 年前
Ciro Continisio
84e76f64
Fixes, typos and tweaks
4 年前
Ciro Continisio
162a06e3
Refactoring, renaming, comments
4 年前
Ciro Continisio
6592ba26
Tweaks
Protagonist now moves to Idle state after attack, with the right timing
4 年前
Ciro Continisio
e6e1f38f
Merge branch 'feature/sub/plant_critter_combat_system' of https://github.com/treivize/open-project-1 into pr-bash
4 年前
Ciro Continisio
c925b56b
Merge branch 'feature/code/plant_critter_sm' of https://github.com/treivize/open-project-1 into pr-bash
4 年前
Ciro Continisio
ef68d3e0
Imported WoodenBench
4 年前
Ciro Continisio
b15b206e
Merge branch 'main' of https://github.com/HarshNarayanJha/open-project-1 into pr-bash
4 年前
GitHub
e7361ebf
Images of the Transition Table for docs
4 年前
Amel Negra
86717d66
[Bot] Automated dotnet-format update
4 年前
Amel Negra
e8d73e33
Merge branch 'scenes-re-architecture' into main
4 年前
Ciro Continisio
6cbf4d99
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
8412c94b
Small camera tweak
4 年前
Ciro Continisio
9d05162d
Merge branch 'main' of https://github.com/Hey-Mikelangelo/open-project-1 into pr-bash
4 年前
Ciro Continisio
1f10f375
Merge branch 'art-assets' into pr-bash
4 年前
Ciro Continisio
0f73b995
Renaming and refactoring on UI
4 年前
Ciro Continisio
8218bfce
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
aa1215c0
Package updates
4 年前
Ciro Continisio
ec83929b
After merge fixes
4 年前
Ciro Continisio
0f81c55a
Merge branch 'simple-menu-controls' into pr-bash
# Conflicts:
# UOP1_Project/Assets/Scenes/TestingGround.unity
# UOP1_Project/Assets/Scripts/Input/GameInput.cs
4 年前
Ciro Continisio
7e93f4c9
Bush texture update
4 年前
Ciro Continisio
74441aab
Fix to load correct light probes
4 年前
GitHub
6e9b7f56
Fix SceneAccessTool build fail issue ( #274 )
* Added the Quick Scene Access Tool
* removed unused file
* orgainized script for SceneAccessTool to their proper folders. Build should work now
4 年前
GitHub
3977c081
ReplaceTool selection and sibling index fix ( #277 )
* Change Selection to newly created instances
* Keep correct sibling index on replace
4 年前
Ciro Continisio
5efb9eed
Tweaks to landing particles
4 年前
Ciro Continisio
48a39328
Merge remote-tracking branch 'davidhenshaw/main' into pr-bash
4 年前
Ciro Continisio
6294ecab
Merge branch 'art-assets' into pr-bash
4 年前