Ciro Continisio
5af375fa
Various changes around health management
Fixed UIHealthBar reset hearts bug
Relocated UI event channels under the Health folder
Enemies no longer fire UpdateUI events
Fixed PigChef's missing sounds
3 年前
Ciro Continisio
c62d8542
Renamed all FryKing assets to LegendaryChef
3 年前
Ciro Continisio
8bfcef97
StateAction and StateMachine improvements
Added a description to StateMachine's StateAction SOs
State Machine editor now displays descriptions for StateActions
Reorganised Protagonist's StateActions into folders
3 年前
Ciro Continisio
6b104b55
Mega code cleanup
3 年前
Ciro Continisio
71c0fe68
Fixed pause menu music bug
3 年前
Ciro Continisio
61a205d5
Changed ProjectSettings
Bumped version to 1.0
Enabled Incremental GC
Changed Splash Screen
Introduced stripping of unused meshes
3 年前
Ciro Continisio
b939ebb6
Merge remote-tracking branch '_tech-mkt/main'
3 年前
Ciro Continisio
b74f3140
More Runtime Anchor refactoring, other SO additions
Also fixed bug with RuntimeAnchors
Fixed BardHare state machine (error on Animator parameter)
3 年前
Ciro Continisio
e0bf1a99
More code cleanup and bug fixes
Renamed tools
Hidden Quest tool
Added debug visualisation to some ScriptableObjects using ReadOnly attribute
3 年前
Ciro Continisio
534f3a7b
Fixes to ScriptableObjects values
3 年前
Ciro Continisio
c284ce4c
Reorganised editor tools, added ReadOnly attribute
3 年前
Ciro Continisio
ed9498cd
Reorganised and renamed ScriptableObjects
3 年前
Ciro Continisio
202b38ba
More code refactoring around Anchors
3 年前
Ciro Continisio
047c2e74
Removed ProBuilder cache folder
3 年前
Ciro Continisio
313f8a7f
Code cleanup, refactored Anchors to be generic
3 年前
GitHub
2b1eec22
Updated image size
3 年前
GitHub
4844fb5e
Runtime anchors images for the wiki
3 年前
Ciro Continisio
27ebfa55
Code formatting and tweaks
3 年前
Ciro Continisio
c099b7b7
Addressable fixes
3 年前
Ciro Continisio
30e472a6
Work on night scene
3 年前
Ciro Continisio
2ffae207
General changes
3 年前
Ciro Continisio
53bc6c38
Refactored code to remove some warnings
3 年前
Ciro Continisio
b622ace5
Updated to 2020.3.17f1
3 年前
GitHub
20443cb5
Added Short Stone Wall(Mesh, Material, and Prefabs) ( #492 )
This includes:
A prefab of a Stone Wall Section
Stone Wall Mesh/Prefab
And a piece that you can attach on the sides of the walls
3 年前
GitHub
2727c6c2
Fix typo in SceneLoader.cs ( #495 )
3 年前
GitHub
14e342ab
Update summary of ChangeGameStateActionSO.cs ( #496 )
3 年前
Ciro Continisio
510caa41
Small tweaks to UI elements
3 年前
Ciro Continisio
cfc7ad66
Inventory icons pt 2
3 年前
Ciro Continisio
96ae1f52
Reorganised folders
3 年前
Ciro Continisio
7fdb5bae
Merge branch 'main' into UI-icons
3 年前
Ciro Continisio
ad5d889a
First batch of icons
3 年前
Amel
cb4d2d6e
E interaction disabled during cutscenes
3 年前
Amel
a0e8bc6f
character disabled during beach intro cutscene
3 年前
Amel
80427a24
Disabled fire flame on phoenix chick during cutscene
3 年前
Amel
6520caab
Separated Timeline scene loading from the LocationExit script
3 年前
uChema
265562c0
"Add to Inventory" animated panel
3 年前
uChema
5c14c0b9
Update Switch tab button display to show both controls
3 年前
uChema
2e7057c0
Error message when can't cook
3 年前
uChema
8760a221
Select first Item in Inventory when Inventory Open
3 年前
uChema
0299119f
Disable Interaction prompt when Dialogue
3 年前
uChema
94daf002
Restore health and Apply changes to MainMenuCanvas prefab
3 年前
uChema
5ad05c8e
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
Ciro Continisio
2dd08178
Removed Samples folder
3 年前
uChema
57caaba3
Keep health between scenes
3 年前
Amel Negra
b8e46c19
New farming animation in-place with Timeline example
3 年前
Amel Negra
ec0654b5
Plant critter attack animation v2 integration
3 年前
Amel Negra
1d38f960
Merge remote-tracking branch 'origin/main' into main
3 年前
Amel Negra
bf6484ad
removed line pause in slime cutscene
3 年前
Amel Negra
e529677a
Glucoses now show up only after cutscene and removed line pause in cutscene
3 年前
Amel Negra
662602a1
Glucoses now show up only after cutscene
3 年前