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Changed ProjectSettings

Bumped version to 1.0
Enabled Incremental GC
Changed Splash Screen
Introduced stripping of unused meshes
/main
Ciro Continisio 3 年前
当前提交
61a205d5
共有 1 个文件被更改,包括 24 次插入15 次删除
  1. 39
      UOP1_Project/ProjectSettings/ProjectSettings.asset

39
UOP1_Project/ProjectSettings/ProjectSettings.asset


targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: Unity
companyName: Unity Technologies
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
m_SplashScreenBackgroundColor: {r: 0.7169812, g: 0.5731075, b: 0.33481666, a: 1}
m_SplashScreenDrawMode: 0
m_SplashScreenDrawMode: 1
m_SplashScreenBackgroundAnimationZoom: 1
m_SplashScreenLogoAnimationZoom: 1
m_SplashScreenBackgroundLandscapeAspect: 1

y: 0
width: 1
height: 1
m_SplashScreenLogos: []
m_SplashScreenLogos:
- logo: {fileID: 10404, guid: 0000000000000000e000000000000000, type: 0}
duration: 3
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024

submitAnalytics: 1
usePlayerLog: 1
bakeCollisionMeshes: 1
forceSingleInstance: 0
forceSingleInstance: 1
resizableWindow: 0
resizableWindow: 1
useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games
gpuSkinning: 1

vulkanEnablePreTransform: 0
vulkanEnableLateAcquireNextImage: 0
m_SupportedAspectRatios:
4:3: 1
5:4: 1
4:3: 0
5:4: 0
Others: 1
bundleVersion: 0.9
Others: 0
bundleVersion: 1.0
preloadedAssets:
- {fileID: 11400000, guid: 56b1c58ec65bd4151b3054a32d1f7b69, type: 2}
- {fileID: 11400000, guid: bf2387135d5fdc745b74293cd27573be, type: 2}

androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Standalone: com.Unity.ChopChop
Standalone: com.UnityTechnologies.ChopChop
buildNumber:
Standalone: 0
iPhone: 0

CreateWallpaper: 0
APKExpansionFiles: 0
keepLoadedShadersAlive: 0
StripUnusedMeshComponents: 0
StripUnusedMeshComponents: 1
VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988
iOSTargetOSVersionString: 11.0

AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 100
m_BuildTargetIcons: []
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 0}
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetPlatformIcons: []
m_BuildTargetBatching:
- m_BuildTarget: Standalone

monoEnv:
splashScreenBackgroundSourceLandscape: {fileID: 0}
splashScreenBackgroundSourcePortrait: {fileID: 0}
blurSplashScreenBackground: 1
blurSplashScreenBackground: 0
spritePackerPolicy:
webGLMemorySize: 16
webGLExceptionSupport: 1

enableRoslynAnalyzers: 1
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
gcIncremental: 0
gcIncremental: 1
assemblyVersionValidation: 1
gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform:

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